Stellaris

Stellaris

Real Space - Star Cluster
Ergebnisse 1–10 von 12
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Update: 30. Nov. 2022 um 17:56

Update: 5. Jan. 2022 um 7:46

Update 1.4

The main changes in update 1.4 concerned visual things. The game card has completely changed its appearance. I've experimented a lot in this direction. He removed the haze to create the feeling of empty space. Tried different versions of galactic skyboxes. In the end, I came to the conclusion that the lonely stars in the relative plane and the bright skybox of the Milky Way did not look good at all. Space in Stellaris is, in fact, flat, a different approach is needed. Then I tried to create a multi-layered space dust texture, fill the entire space with it, add some visual effects and the result is amazing.

Update: 7. Juni 2020 um 9:18

Update: 15. Dez. 2019 um 18:44

Update: 12. Nov. 2019 um 4:29

Update: 12. Okt. 2019 um 7:24

Update: 12. Okt. 2019 um 6:07

Update: 8. Sep. 2019 um 10:08

Some bugs fixed

Update: 1. Sep. 2019 um 5:26

- The message when entering the star cluster for the first time, will now appear only once in the first of the systems, and will not be repeated in each.

- The maximum number of fallen empires increased for all scenarios.

Update: 18. Aug. 2019 um 10:54

Update 1.1

- Nebula backgrounds have been removed. Now the galactic map is darker. (Nebulae removed due to the visual bug of the game. Still continuing to experiment, you can write your suggestions.)
- Added various all sizes of cards that exist in the original.
- Fixed problems with the generation of fallen empires and others.
- Isolated clusters should no longer appear.