Don't Starve
ActionQueue Reborn
Visualizzazione di 1-10 elementi su 11
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Aggiornamento: 23 apr 2021, 12:53

1.049+myxal_8:
- Fixed one crash when AQ-building structures in RoG. (Thanks, @ErDroid)

CAUTION: AQ-placing structures in RoG is still broken, but crashes _less_ from now on. :)

Aggiornamento: 29 set 2020, 12:36

1.049+myxal7
New:
- Stop harvesting fish farms before taking out the last fish.

Aggiornamento: 8 ago 2020, 7:32

1.049+myxal6
Fixes:
- don't crash on broken inventory items with nil IsDeployable()
- add FISHOCEAN action to the appropriate lists (snag flotsam from ocean in base/RoG)

Aggiornamento: 8 mag 2020, 9:18

Version:1.049+myxal_3

- DISLODGE (a.k.a. Chisel, with a ballpein hammer) action handled. The game doesn't auto-reequip fresh hammer, as it's not handled by the standard tool mechanic.
- Mimics added - snakedens will now be selected when double clicking vine_bushes, and vice versa. Also used to select all variants of striking carvings in pig ruins when disarming.
- Wolfgang bug (buffered action not cleared after powerdown) workaround implemented.

Aggiornamento: 8 apr 2020, 13:41

Version:1.046+myxal_12

- Don't dig up stump of hackable plants on autocollect
- PICKUP added to noworkdelay actions, resulting in much higher pickup speed

Aggiornamento: 12 gen 2020, 17:05

Version:1.046+myxal_11

- Abort actionqueue on lycanthrope transformations (both to and from were-form)
- Digging up tree stumps is now part of auto-collect (useful mostly to lycanthropes)

Aggiornamento: 29 dic 2019, 8:34

Version:1.046+myxal_10

- Fixed pickup filter for deployed tooth traps
- Stuck Alt after alt-tabbing should not interrupt action queue any more

Aggiornamento: 28 dic 2019, 15:38

Version:1.046+myxal_9

- added DISARM, WEIGHDOWN actions to appropriate lists
- massive cleanup of DebugPrints
- Fixed Wilba and potentially Woodie crash

Aggiornamento: 15 dic 2019, 13:03

Version:1.046+myxal_8

Substantial rework in GetNewItem and its users. Just about everything is affected - report issues if you spot them.

Fixed:
- Autofisher doesn't crash the game when getting new fishing rod from backpack
- Digging up turf now correctly waits for new pitchfork

Changes:
- dont_pick filter set up to emulate original behaviour (only filter evil_flowers)

Aggiornamento: 14 dic 2019, 4:54

Initial public release