XCOM 2
[WOTC] Iridar's SPARK Arsenal 3.2
1–10/92 bejegyzés mutatása
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Frissítés: 2024. nov. 5. @ 20:50

Fixed a bug where MEC Troopers would be missing cover defense pierce and other special effects associated with experimental shells after bleeding out and then being revived.

HEAT/HEDP, Shrapnel/Flechette and HE/HESH shells now correctly deal friendly fire damage.

Shrapnel and Flechettes now are a guaranteed hit against all targets in the cone.

Frissítés: 2024. nov. 4. @ 19:29

Fixed crashes caused by https://cs2bus.com/sharedfiles/filedetails/?id=1373823382

Frissítés: 2024. nov. 4. @ 14:45

Frissítés: 2024. nov. 4. @ 12:34

Nothing changed, reuploading same mod.

Frissítés: 2024. nov. 3. @ 9:04

Fixed area damage from HEAT/HEDP and HE/HESH shells not counting as explosive damage.

Frissítés: 2024. szept. 11. @ 22:08

Fixed Autogun not always working with Covering Fire overwatch.

Frissítés: 2024. febr. 14. @ 14:32

Fixed bug where Sabot Ammo would counter target's innate Defense and Dodge only at squadsight ranges.

Frissítés: 2023. aug. 23. @ 11:24

Yet another bandaid to the same bug.

Frissítés: 2023. aug. 23. @ 10:32

Additional bandaid fix for the previous bandaid fix.

Frissítés: 2023. aug. 23. @ 7:44

Fix bug that caused SPARKs end up with hundreds of XPads equipped when playing without LWOTC.