Arma 3
Alternative Running
Viser 1-10 af 10 forekomster
Opdatering: 13. maj 2024 kl. 6:01

Added:
Small inertia animation when you stop using Alt Running
Fixed:
You no longer Infinitely run when pressing a keybind holding a binocular
Alt running is completly disabled if you are in zeus interface
Fixed a bug where you were able to use alternative running while dragging someone

Opdatering: 27. juli 2023 kl. 15:43

Made so you can disable Alternative Running by pressing the same key that you assigned AR to.
Made so you can disable Alternative running by not pressing A,S,D,Z or X but by bressing your movement/prone/crouch buttons because as it turned out a lot of people had those actions rebound to something else.
Optimised and cleaned the code in some parts.

Opdatering: 26. juli 2023 kl. 3:30

Fixed compat issues

Opdatering: 25. juli 2023 kl. 14:50

Disabled so SHIFT key is disabling sprint animations bacuse its causing troubles when you hold it

Opdatering: 25. juli 2023 kl. 12:57

Changed all running animations (except running) and added new one
Optimised and fixed the code
Added new settings and deleted old ones
Added one and only keybind

Opdatering: 7. dec. 2021 kl. 12:30

Last update for Alternative running!
Added:
Settings to enable/disable parts of the mod
Keybinds
New animation while in water
Launcher animations
You can now stop animation by pressing S

Opdatering: 30. aug. 2021 kl. 5:37

Launcher dosent spin now
Lowered run is optimised for machineguns

Opdatering: 29. aug. 2021 kl. 4:40

Alternative Running v2 released:
New, made from scratch, animations
Much smoother interpolation between animations
Now animation dosent look derpy
Camera now work properly with 1st and 3rd person
Some adjustments for stamina recovery and ace

Opdatering: 15. aug. 2020 kl. 9:43

Opdatering: 15. aug. 2020 kl. 8:59