Crusader Kings III

Crusader Kings III

MND Balance: Making empires actually work for it...
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Actualización: 26 MAR a las 7:52 p. m.

Massive rework of cultural traditions and ethos.

Actualización: 24 MAR a las 6:25 p. m.

Updated for compatibility with new patch

Actualización: 30 ENE a las 3:01 p. m.

Bugfix to martial offset. The maintenance reduction was at x10 intended value. This drastically penalized low-martial rulers while rendering armies nearly free for high-martial.

Actualización: 3 ENE a las 3:40 p. m.

Bugfixes based on error log report.

Actualización: 17 DIC 2024 a las 5:51 a. m.

Changed cultural conversion to proceed faster if there is high cultural acceptance. It's easier to convert cultures that feel you are less alien to them.

Actualización: 1 DIC 2024 a las 10:46 a. m.

Updated for compatibility with 1.14.

Reverted changes to archer terrain advantages, after a pm discussion talking about ideal terrain for various types of combat.

Made children die in childbirth more often, before they are created as a character.

Actualización: 20 OCT 2024 a las 3:21 p. m.

Lowered damage from advantage from 10% per point to 4% per point. We'll continue to monitor this closely.

Tweaked artifact decay rates when equipped, no longer double.

Actualización: 17 OCT 2024 a las 4:04 a. m.

Bugfix.

Actualización: 16 OCT 2024 a las 11:04 p. m.

Updated to be compatible with 1.13.

Actualización: 24 MAY 2024 a las 7:57 a. m.

Lowered stress gain for unlanded characters, since they have less ability to shed stress as well.