Crusader Kings III

Crusader Kings III

MND Balance: Making empires actually work for it...
Viser 1–10 av 70 bidrag
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Oppdatering: 26. mars @ 19.52

Massive rework of cultural traditions and ethos.

Oppdatering: 24. mars @ 18.25

Updated for compatibility with new patch

Oppdatering: 30. jan. @ 15.01

Bugfix to martial offset. The maintenance reduction was at x10 intended value. This drastically penalized low-martial rulers while rendering armies nearly free for high-martial.

Oppdatering: 3. jan. @ 15.40

Bugfixes based on error log report.

Oppdatering: 17. des. 2024 @ 5.51

Changed cultural conversion to proceed faster if there is high cultural acceptance. It's easier to convert cultures that feel you are less alien to them.

Oppdatering: 1. des. 2024 @ 10.46

Updated for compatibility with 1.14.

Reverted changes to archer terrain advantages, after a pm discussion talking about ideal terrain for various types of combat.

Made children die in childbirth more often, before they are created as a character.

Oppdatering: 20. okt. 2024 @ 15.21

Lowered damage from advantage from 10% per point to 4% per point. We'll continue to monitor this closely.

Tweaked artifact decay rates when equipped, no longer double.

Oppdatering: 17. okt. 2024 @ 4.04

Bugfix.

Oppdatering: 16. okt. 2024 @ 23.04

Updated to be compatible with 1.13.

Oppdatering: 24. mai 2024 @ 7.57

Lowered stress gain for unlanded characters, since they have less ability to shed stress as well.