Black Mesa
Improved Choreography
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Actualización: 8 JUL a las 8:46

-Fixed up several choreographed scenes using gesture anims from main characters of HL2 and the Episodes along with custom-made gestures
-Replaced scared01 anim
-Replaced Blast Pit dying scientist animations

Actualización: 10 JUN a las 12:34

-Fixed accidental regression of guard shotgun anim

Actualización: 9 JUN a las 15:16

-Added dynamic interactions between Marines and Vortigaunts/Alien Grunts

Actualización: 18 DIC 2024 a las 9:25

-Replaced a gesture in Clifford's scene with a matching Barney gesture

Actualización: 11 DIC 2024 a las 8:23

-Fixed guard walking/running + aiming pistol animations for real this time
-Attempted to fix guard pistol reloads not completing if interrupted
-Added back missing guard dynamic interactions (yes, again)
-Fixed Office Complex guard being instantly killed by the zombie during his intro scene

Actualización: 10 DIC 2024 a las 23:14

-Fully implemented male shared gestures into the Marine animation model (BMCE is no longer required to see these in action!)
-Reworked scripted marine choreography across the game with more gestures and full body animation
-Re-added missing guard walking/running + aiming pistol animations
-Slightly reworked guard shotgun animations
-Shotgun pump is now audible when a guard fires a shotgun

Actualización: 10 MAY 2024 a las 8:18

-Re-implemented guard vs. zombie dynamic interactions that I accidentally removed

Actualización: 2 AGO 2023 a las 14:23

-Added improvements for Motherlode scene in Surface Tension

Actualización: 7 JUL 2023 a las 14:17

-Added a unique animation for the OAR guard's scripted death

Actualización: 30 JUN 2023 a las 15:56

-Updated security guard attention idle