Crusader Kings III

Crusader Kings III

Flogi's Buildings and Technology Mod
35개 중 11~20개 표시 중
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업데이트: 2024년 3월 7일 @ 오전 9시 20분

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####### Version 1.1.7
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####### General
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- Adjusted files to work with the new patch
- Medicus now reduces desease chance

업데이트: 2023년 12월 23일 @ 오후 2시 55분

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####### Version 1.1.6
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####### General
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- Fixed: Universities can be visited
- Fixed: An issue where resorting the buildings in a province would cost resources

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####### Buildings
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- Higher tier infrastructure buildings producing Luxury goods will only appear in the menu when they are actually buildable
- Raised construction time for capital buildings
- Fixed a display issue when building universities
- Fixed Fortified Motte not providing any levies
- Fixed an Issue where universities could be build without having the resources
- Reduced build cost (gold) for the Motte
- Improved building spawn logic for developped holdings
- Fixed elephant pens not giving MMA Bonus
- Resource Production buildings for wood and stone level 3 is now available at the Motte level if you have the second building infrastructure technology

업데이트: 2023년 11월 25일 @ 오전 6시 30분

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####### Version 1.1.5
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####### General
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- Fixed some database issues
- Made resource spawn for players more consistent
- Adjusted province interface to work with the new patch

업데이트: 2023년 11월 25일 @ 오전 4시 20분

업데이트: 2023년 11월 20일 @ 오후 4시 22분

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####### General
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- Adjusted files to the new patch
- Updated databases to the new patch
- Added a button in the province (holding) interface to sort buildings (Inspiration taken from the sort buildings mod)
- Completely reworked the Market Mechanic. You can now craft treaties as you like that will give you resources per year. The AI will also use it, but not as sophisticated yet, will probably add more here.
- Added two mod specific game rules:
- Game Rule: Increased Technology Cost, you can increase technology cost if you like
- Game Rule: AI Building Bonus, AI will receive free buildings every x years

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####### Buildings
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- Added resource cost to Canterbury Cathedral
- Construction Site Level Buildings are no longer needed as Paradox added some features here
- Cancelling a building constrcution that used up resources will now refund those resources

업데이트: 2023년 11월 11일 @ 오후 4시 37분

업데이트: 2023년 8월 29일 @ 오전 6시 10분

업데이트: 2023년 8월 23일 @ 오후 1시 37분

업데이트: 2023년 6월 30일 @ 오전 1시 40분

업데이트: 2023년 6월 14일 @ 오전 9시 53분