Crusader Kings III

Crusader Kings III

Houses Traditions
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Update: 26 Nov, 2023 @ 12:46pm

Updated to v1.11.1 based on DiffMerge.
- I do not have time to personally playtest this in the near future. Please let me know if you experience any issues.
- Also updated to for Pride and Influence dynasties with Iranian heritage to consider Brilliance for their dynasty perks.

Update: 15 Sep, 2023 @ 9:03pm

Updated to v1.10.2 based on DiffMerge.
- I have not had the chance for a full playthrough, but there was surprisingly a lot less major changes to vanilla files than I expected. Based on the difference that I can see I do not anticipate conflicts on a code level but I would not have time to evaluate Chlid Development impact between this mod and W&W features until I have the time for a full playthrough.

- Created a new workshop item to support the PREVIOUS version of the mod (1.9.*). If for some reason you're playing on the old version, such as due to a total conversion mod that is still lagging behind, please subscribe to BOTH this one and the other version of the mod. You can enable/disable different versions via the launcher.

Link to v1.9 of the mod:
https://cs2bus.com/sharedfiles/filedetails/?id=3036306378

Update: 30 May, 2023 @ 9:57pm

ACTUALLY updated all files based on DiffMerge.

Update: 30 May, 2023 @ 1:25pm

Fixed issue with Marriage Acceptance & House Feuds via DiffMerge.

Update: 28 May, 2023 @ 6:26pm

- Minor localization strings fix

Update: 22 May, 2023 @ 11:07pm

- Minor tweaks to AI personality values from traditions to bring each tradition closer in line to thematically appropriate Vassal Stance.
- Another "blind fix" based on cuomo's suggestion re: finding artisans for coming of age gifts, though I have not experienced crashes or issues.

Update: 15 May, 2023 @ 6:31am

Fixed CTD for mod settings decision. Apparently 1.9.0.3 changed the behavior or no longer supports "none/empty" event type and had to scope it to the current character, even though it's not really a character event.

Update: 14 May, 2023 @ 9:53pm

Updated to 1.9.*
- Updated all vanilla files using DiffMerge. Those of you who went a head and force-enabled the mod may have noticed some issues with Grand Weddings not giving acceptance benefit, or education traits using the old system, etc. those issues will be fixed moving forward. Whether or not existing characters will be fixed depends on PDX's save compatibility for old saves.
- Various traditions will now account for the new "Activities" Legacy. Particularly, Pride tradition now favors that legacy the most.
- Various minor adjustments to tradition with passive opinion bonuses based on the new vassal stance opinions.
- Added Travel_Speed to Duty Tradition (they don't dawdle around to sight see), Danger reduction for Vigilance and Perseverance Traditions.
- Added Hastiluder exp bonus for Valor tradition
- NOT TESTED: Added predetermined traditions for a handful of famous houses in AGOT CK3. Please let me know if it works correctly.
- NOT TESTED: Fixed a bug with taking a trait after a parent from house_trad.6001 based on a user suggestion. I've never experienced crash from it so I'm not sure if it's even related to the issues some people have been reporting.

NOTE: The only CTD I've experienced is when debug_mode is enabled. Unless there's an obvious culprit I do not plan to test and fix things based on debug_mode.

Update: 26 Dec, 2022 @ 11:11am

No changes. Verified via Diffmerge and Patch Notes; none of the 1.8.0 nor 1.8.1 updates interacts with this mod in any way. Simply cosmetically updated the .mod file to tel the launcher ok for 1.8.*

Update: 9 Sep, 2022 @ 2:51pm

Updated to 1.7.* with vanilla files verified via DiffMerge.
- Obviously full testing would require personal time and play through with Friends & Foes, but judging from the patch notes, marketing materials, and DiffMerge I am not anticipating any issues.