Garry's Mod

Garry's Mod

The Backrooms
Affichage des entrées 31-40 sur 54
< 1  2  3  4  5  6 >
Mis à jour le : 25 mai 2022 à 12h14

- Added the threshold closing alarm sound from Motion Detected
- Added an interactive camera in the lab to mimic Motion Detected; just hold E on the computer monitor and enjoy!
- Moved the map back to where it was in the Hammer grid to fix broken saves (tried to do this previously and it did not want to work; apologies for the multiple empty change notes prior to this one)
- Fixed some missing decals
- Miscellaneous adjustments and fixes
- Updated navmesh to make NPCs smarter

Mis à jour le : 25 mai 2022 à 10h13

Mis à jour le : 25 mai 2022 à 9h58

Mis à jour le : 25 mai 2022 à 9h49

Mis à jour le : 25 mai 2022 à 9h48

Mis à jour le : 24 mai 2022 à 16h24

- Added glass to all doors in the ASYNC lab
- Hopefully fixed the hazmat suits' missing textures this time
- Fixed a texture bug by the threshold
- Various fixes and adjustments

Mis à jour le : 24 mai 2022 à 15h09

- Added blast shields to the ASYNC top observation room
- Converted the large blastdoor into a func_door so NPCs can walk through it (also slightly increased its height)
- Slightly increased how far the auditory guidepost sound can be heard
- Miscellaneous details and bug fixes
- Updated navmesh

Mis à jour le : 23 mai 2022 à 22h26

- Added a moving blastdoor to the opening/closing sequence of the threshold
- Thickened the front wall of the ASYNC lab
- Improved the 'auditory guidepost' sound, as well as making it stop when the blast shields are closed
- Added some miscellaneous details, primarily in the lab
- Fixed bugs

Mis à jour le : 23 mai 2022 à 15h28

- Added blast shields to the front window in the lab, as it did not make sense to only have them in one window
- Added some miscellaneous details
- Fixed certain bugs

Mis à jour le : 22 mai 2022 à 19h38

- Fixed bugs relating to the heightening of the map
- Added more "+"-shaped walls to make that area more symmetrical
- Added two cameras in the Backrooms as a reference to the Missing Persons video
- Doubled the thickness of many walls to make them seem less thin
- Updated navmesh