tModLoader

tModLoader

Better Blending
目前顯示第 1-10 項,共 10 項
更新:2 月 25 日 @ 下午 2:52

•1.2.6
-Fixed ore generation

更新:2024 年 12 月 1 日 @ 下午 7:56

•1.2.5
-Added Russian localization

更新:2024 年 7 月 8 日 @ 下午 1:47

•1.2.4
-All-Blend now requires tiles to be Solid as well as not FrameImportant; eg, it now properly doesn't blend vines (a non-solid tile) or furniture (frameimportant tiles).
-Mod may use slightly less memory.

更新:2024 年 4 月 12 日 @ 下午 3:10

•1.2.3
-Attempted to fix an issue where mod tiles which were unloaded due to cancelling loading were still present in the TileID array, resulting in a vanilla method throwing an index out of bounds exception.
-Mod loading may be slightly faster.

更新:2024 年 3 月 4 日 @ 下午 3:52

•1.2.2
-Added Polish translation (provided by Gryfu)
-Sediments now blend with other sediments
-Sands now blend with sediments

更新:2024 年 2 月 11 日 @ 下午 8:30

•1.2.1
-Added config options for Classic blending and All-Blend
-Unloading the mod now hard resets all tile and dirt blending data, as opposed to only resetting what is changed by the mod; this allows All-Blend to unload properly
-Ore blocks are now considered stone blocks, meaning mosses will blend with ores
-Crystal blocks now blend with dirt
-Updated the icon
-Updated the config

更新:2023 年 8 月 23 日 @ 下午 4:10

•1.2
-Attempted to fix a mod conflict (?) where unloading caused an error.

更新:2023 年 7 月 31 日 @ 下午 3:55

•1.1
-Ported to 1.4.4
-Added a config option for snow to use dirt borders.
-Ash grass is now included in grass blending, and ice now blends with dirt.

更新:2022 年 8 月 20 日 @ 下午 10:15

•1.0.1
-The mod is now clientside

更新:2022 年 6 月 4 日 @ 下午 2:13

Version has been published to Stable learn more @