Crusader Kings III

Crusader Kings III

A Special World - Special Building Compatch
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Update: 22 jan om 23:03

Update: 22 jan om 13:53

Updated script for errors upon world creation
Various other adjustments

Update: 19 jan om 23:01

Update: 19 jan om 22:21

Update: 19 jan om 22:05

Update: 19 jan om 21:55

Update: 19 jan om 21:24

Update: 16 jan om 11:14

Update: 16 jan om 8:50

Updated with Medieval Arts updates
Fixed some triggers for localization and graphics
Added some 3d assets from TFE and retained some depreciated MA graphics.
Assets for Giant's Causway, Athens Pireaus (MPE only), temp ones Mt. Olympus, Mt. Aetna and Mt. Hekla.
Fixed missing Castel Monte when not using MPE or MB+s.

Update: 14 jan om 9:18