Crusader Kings III

Crusader Kings III

A Game of Thrones
41-50 van 116 items weergegeven
< 1 ... 3  4  5  6  7 ... 12 >
Update: 7 dec 2024 om 11:34

[Release] Build 0.3.6 // “Duskendale had been his finest hour, yet the memory tasted bitter on his tongue.”

Additions:
-1.14.2.2 Compatibility
-New bookmarks: Defiance of Duskendale & The Peake Uprising
-Added dragon metallic skin, scarring, body shading, wing shading genes
-Added a dynamic weapon of choice system to assign weapons to characters which will be displayed in their idle animations when applicable
-Added idle animation for characters cradling or hatching an egg
-Added a special building to Plankytown
-Added Royce Runic Helmet to the barbershop
-Added Tywin's High Helm to the barbershop

Changes:
-Ethnicity template updates
-Updated Gardener Peace crown
-Metallic eggs will produce dragons with more pronounced metal scales
-Updated the dragon decal system with a wounding and scarring system
-Changed dragon horn color palette to a full color palette
-Dragon customizer updates (renamed "Skin Color" to "Primary Color", "Highlight Color" to "Secondary Color" and added "Tertiary Color")
-Updated dragon horn customization to include size adjustment
-Baby dragons will now appear smoother
-Adjusted some historical dragon DNA’s
-Crown artifact icons updates
-Further updated and added to the buildings that are assigned to provinces on game start
-Bookmark portrait updates
-Converted some maester maintenance to story cycles

Fixes:
-Fixed dragon horns not coloring properly
-Fixed clipping wings around dragon biceps
-Fixed all dragons being metallic
-Fixed most instances where borders were clipping from water or terrain
-The empire holder of the North will now be able to restore the Night's Watch
-Coronation prestige fixes
-Removed the ability to imprison foreign court guests
-Limited the interaction range in which landless adventurers can elope
-Updated fat blendshapes on many helmets
-Bastard surname production fixes
-Maester fixes
-Error and Localization fixes

Update: 21 nov 2024 om 8:33

[Release] Build 0.3.5.1 // “The hill jutted above the dense tangle of forest, rising solitary and sudden, its windswept heights visible from miles off.”

Additions:
-1.14.1 Compatibility
-Added a special building restoration path and model to the Fist of the First Men ruins

Changes:
-Night's Watch is now playable again
-Updated the ways in which character names and titles are displayed in various windows
-Dragon skull artifacts will now give 1/4/8 dread according to their quality
-Updated and added to the buildings that are assigned to provinces on game start
-AI will be less likely to join a hostile scheme if they like the target
-Converted vanilla Latin translation tooltip into Valyrian translation tooltip

Fixes:
-Exiled Targaryens will no longer be able to visit Westerosi activities
-White Knife is now called White Knife
-One more event that assigns Kingsguard a title fixed
-Castellan and Admiral court positions will now provide influence when applicable
-Thenn now correctly have access to giants men-at-arms
-Prevented admin governments from qualifying for succession war setup effect
-Influence child personality interaction will now correctly check for inquisitive
-AI landless should now be capable of visiting settlements
-Dragon eggs and Valyrian steel will no longer be valid to sell in the visit settlement market
-Minor dragon event corrections
-Environmental lighting fixes
-Localization fixes

Update: 8 nov 2024 om 6:21

[Release] Build 0.3.5 // “There are ghosts in Winterfell. And I am one of them.”

Additions:
-1.14.0.2 Compatibility
-New Hairstyles: Reaver's Cut and Strider's Hair
-Added Winterfell courtroom and backgrounds
-Added weirwood and dragonbone bow artifacts
-Added dragon doll artifacts and animations
-Added mirror gazing animations
-Added giants men-at-arms
-Added wounded dragon decal system
-Added decision to close/open realm to travel, preventing the spread of apocalyptic plagues into your realm(with a small chance to fail)
-Beyond the wall travel event and reward additions
-Tormo Baelish added as a landless adventurer in the 209 start date

Changes:
-Dawn has a new appearance
-Coat-of-arms designer palette colors will now always show their name in tooltips instead of only in debug mode
-Updated dragon egg animations
-House Bittersteel will now have the dragonriding house modifier
-Reduced the top end durations of most epidemics
-Disabled the flat development loss effect from epidemics
-Disabled many of the epidemic naming schemes that could produce questionable results
-Disabled the outbreak and spread of epidemics in ruins provinces
-Applied a flat 50%(The North) and 25%(Beyond the Wall) epidemic spread chance reduction
-Great Spring Sickness specifically reduced in duration, max provinces, progress speed and development decline
-Increased the infection chance of the Great Spring Sickness to account for the shorter duration
-Great Spring Sickness can only start in and will be contained in Westeros
-Updated the conditions of the epidemic prosperity event to still fire for rulers with other epidemics still in their realm
-Updated some of the epidemic notification triggers to hopefully be less spammy
-Other minor epidemic adjustments
-Minor building updates
-Some men-at-arms values have been updated
-Encouraged unlanded dragonriders to gain more trait XP

Fixes:
-Slain the Many-Headed Frey
-Clothing and lighting fixes
-Golden Company fixes
-Craster title time period fixes
-Localization fixes

Update: 31 okt 2024 om 10:18

Update: 24 okt 2024 om 5:43

[Hotfix] Build 0.3.4.1 // “They are still no more than adventurers.”

Additions:
-1.13.2 Compatibility
-New Coats-of-Arms
-Historic and modcanon landless adventurers added throughout history

Changes:
-Nightwatch government temporarily unplayable while succession issues from latest update are fixed
-Succession wars are limited to children of ruler while succession issues from latest update are fixed
-Unlanded adventurers will not be eligible for secret identity story cycle

Fixes:
-Higher levels of farm estates can be built on road terrains
-Dragon Duel GUI Fix
-Localization Fixes

Update: 18 okt 2024 om 17:07

[Release] Build 0.3.4 // “‘Gold for four generations,’ Harry would boast, as if four generations of exile and defeat were something to take pride in.”

Additions:
-Moat Cailin Restoration Model and Events
-Sleeved Bodice Dress
-Loose Strands Hair (DLC-Locked)
-Historical and House clothing variants selectable in Barbershop
-Throneroom Backgrounds selectable in Barbershop
-New strong seed variants for Targaryens
-Wildling decision to reform culture and lose all benefits/maluses associated with wildlings
-Golden Company can form dynamically in bookmarks it doesn't exist
-Bittersteel can form a cadet if he has a child
-Two new music tracks- Golden Company and Hedge Knight

Changes:
-Dragonlore events can trigger for landless adventurers
-Wetlander tradition applies to taiga bog terrain
-All rulers will start with Crown Authority 1 in Shattered Worlds
-Rhaegar's Harrenhal Plot tweaked for new scheme system
-Portrait lighting tweaks and fixes
-No governments require temple holdings
-Transport Contract tweaks to give more variety
-Default Court Language for High Valyrians in Westeros is Common
-Knight mechanic tweaks and balancing

Fixes:
-Cosmetics restored to AGOT specific variants
-Fixed deformed shirtless men
-More human only events and effects only applying to humans
-Administrative to feudal conversion fixes
-Pirate titles will not keep their succession laws after converting to feudalism
-Old Gods rulers in Westeros will start with male preference succession in shattered worlds
-On diverging or hybridizing, only valid heritages will be selectable
-Buying land from a ruler as a landless adventurer will set the correct government afterwards
-Unfitting vanilla game rule disabled
-Daemon dueling Viserys fixes
-Characters will not consider themselves marriage candidates in Enhanced Marriage AI when same sex marriage is allowed
-Babies born after their parent becomes a dragon will not have dragon culture or religion
-Road Mapmodes Fixes
-GUI Fixes
-Localization Fixes

Update: 10 okt 2024 om 19:53

[Release] Build 0.3.3.2 // “Flame of Truth, Light of Wisdom, First Servant of the Lord of Light, Slave of R'hllor.”

Additions:
-Male Red Priest Clothing
-More Coats-of-Arms

Changes:
-1.13.1.2 Compatibility
-New Most Devout tenet icon
-Generate Family game rule functionality has been restored for tribal wildlings
-Brightflame children will be in their father's camp
-Demand Conversion and Attempt to Convert Local Ruler enabled for landless players and landless R’hllor AI
-Landless characters can host dragon hatching activities
-Characters are unlikely to sell important counties to landless characters

Fixes:
-Adventurer Offer Military Assistance Interaction restored
-Adventurer recruit local men-at-arms fixed
-Crowns created during the game will not have historical descriptions
-If a wildling culture ruler is eligible for hiring a maester and takes the decision, the maester will actually join the court
-Characters cannot hatch eggs they used to own
-Renown gain for dynasties that do not exist on start fixed
-Localization Fixes

Update: 9 okt 2024 om 15:34

0.3.3.1 Version Correction so it no longer appears as on the wrong version for 1.13.1.1!

Update: 9 okt 2024 om 0:12

[Hotfix] Build 0.3.3.1 // "The star was falling, what sort of sigil was that? Would he fall just as fast?"

Changes:
-Compatible with 1.13.1.1
-Royal Court starting artifacts unlocked for people who do not own the DLC, corresponding with Paradox unlocking basic courts for the base game
-Maester court position is free for landless characters
-Visit settlement disabled for ruins
-Domicile names display in landless character tab
-DLC hair brightness adjustments
-Brightflames become bastard founders after taking their house
-Landless adventurer characters can form bastard branches on having children
-Dunk Coats-of-Arm updated
-Lighting fixes and tweaks
-Many animations reverted to altered 1.12 versions

Fixes:
-Landless titles will not be destroyed in shattered counties starts
-Fixed missing spider icon in intrigue lifestyle tree
-Faction contract invalidation fixes
-Loyalist factions no longer treated as hostile factions in contracts
-Dragons banned from doing more things dragons shouldn't do
-Night’s Watch ruins start with small ruin buildings and can be restored
-Localization fixes

Update: 5 okt 2024 om 16:51

[Release] Build 0.3.3 // “The world made no sense when a great prince died so a hedge knight might live.”

Additions:
-Roads to Power DLC and 1.13.0.4 Compatibility
-Shadows of Ashford Bookmark, set after the events of The Hedge Knight
-New Bookmark UI
-New Flatmap
-New DNA's and Portrait Modifiers
-Dynastic Regional Crown Variants
-Swann Crown
-Dead Dragon Viewer
-Horn of Herrock Icon
-Several new Beyond-the-Wall artifacts
-New Wildling events
-Wildling Wall Dissolution Reward Dynasty Modifier
-War of Succession landless adventurer scenarios
-Golden Age Table
-Valyrian Mirror and Dragon Doll artifacts
-Terrain Traditions

Changes:
-War of Succession helpers can include lovers, parents, and house members
-Map Transparency tweaks
-Dragon customization window reordered
-Webber coat-of-arms updated to new lore
-Scorpion buildings removed
-Scorpion defenses will be automatically applied by having anti-dragon warfare innovation and a fort level over 10 or higher level workshop buildings
-Scorpions will be less deadly to dragons but more likely to prevent them from getting special combat events
-Valyrian cultural traditions can be adopted by holding a county with Valyrian heritage in appropriate regions, rather than only the Crownlands
-Wildling marriages will care more about good traits than nobility
-Most Devout will not be a selectable trait in Ruler Designer
-Wildlings cannot buy knighthoods while their culture has the wildling tenet
-Sending a prisoner in a grand betrothal to the Wall will not force their families into a feud
-Loading Screens will be properly randomized
-Golden Company Men-at-Arms split into two regiments
-Updated crown textures
-Updated Dragonstone floor texture
-Regional cultural traditions have been moved to the appropriate region category and only show if you are in the correct region
-Extra castles along the wall are now ruins instead of empty holdings
-Ruin holdings give +1 domain limit so they don't count against held titles
-Gift counties all have republic capitals and are given out on game start
-Spouses of Princes and Princesses remain Lords and Ladies
-All appropriate Westerosi rulers start with Maesters
-Less Catholic High Septon robe

Fixes:
-Several events will properly check if a scheme can be started before trying to start them
-Petty Kingdoms declared via decision will be de jure to non-IT empires if their previous kingdom was
-Bonded but untamed dragons will go wild on death of bonder without a dragonpit
-Cannot use invite kingsguard interaction while in an event inviting more kingsguard
-Personal Coat-of-Arms colors Fix
-Wildling struggle granting land to local noble catalyst fixed
-AI Dragonriders under 14 can't be knights
-Double Dragonrider fix (reverse Uno)
-Wildlings taking the Iron Throne with Maesters innovation unlocked will not brick game
-Human checks in more events
-Feudal Night’s Watch Inheritance Fix
-Free City Inheritance Fixes
-Megawar Fixes
-Royal Bastard Fixes
-Coronation Fixes
-Localization Fixes