Garry's Mod

Garry's Mod

Black Ops C4 (Sandbox) (2025 Update)
Menampilkan21-30 dari 43 kiriman
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Pembaruan: 21 Jan 2023 @ 12:27pm

- Added all settings to the "Utilities" menu under "Hoff's Addons" in game to control CVars
- Added flashing red light to the C4, can be disabled via Cvar "C4_RedLight 0" or via settings menu

Pembaruan: 16 Jan 2023 @ 8:32pm

- Added secondary check for spawning, now checks if there's space for it (not just LOS)

Pembaruan: 16 Jan 2023 @ 7:43pm

- Fixed collision between a c4 and its owner so it no longer slows you down
- C4 can no longer be placed through walls
- Fixed other minor stuff

Pembaruan: 15 Jan 2023 @ 9:17pm

- Reworked code so it's not trigger dependent, meaning you can die and it won't affect it

Pembaruan: 15 Jan 2023 @ 11:45am

- Dying no longer clears the owner's C4 array
- Forgot to add to other changelog: removed sprint animation to fit more in line with other weapons

Pembaruan: 15 Jan 2023 @ 2:23am

Fixed minor error

Pembaruan: 14 Jan 2023 @ 6:55pm

Another new update
- Added c_arms! Now your player model can throw the c4 instead of the old arms
- Moved the throw start position slightly so it's more accurate to the animation
- Fixed some errors

Pembaruan: 7 Jan 2023 @ 10:22pm

The long awaited update!

- Refactored and optimized code, fixed errors
- C4 can be shot with guns to explode
- One player's c4 can set off another player's, allowing even bigger chain reactions

- Added new cvars:
C4_Infinite (0 = default, 1 = infinite)
C4_ThrowSpeed (1 = default, max 10), allows much, much faster throwing
C4_Magnitude (175 = default) in case it feels overtuned, nerf or buff the damage

- Fixed ammo HUD counter
- Fixed ammo and weapon pickup from spawn tool
- C4 can be undone (z)
- C4 added to cleanup list, allowing easy deletion of a player's C4
- Disabled physgun pickup of C4 to prevent exploiting and crashes
- Throw delay changed from 1.2s to 0.8 (3 times faster)

Pembaruan: 1 Des 2016 @ 7:28pm

Fixed secondaryattack function spam

Pembaruan: 29 Jul 2016 @ 12:36am

Accidently goofed and forgot to include creating the table for c4s, fixed now