Space Engineers

Space Engineers

ToolCore
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Aggiornamento: 16 gen, 19:34

- Added an internal limit of 500 lines for newly generated logs
- Added 10mb limit to reading log files when shuffling older logs around (should prevent the out of memory error with old bloated logs that may still be around)

Aggiornamento: 19 dic 2024, 6:30

- Corrected entity component SBC that was not replicating properly to set the GUID for storage

Aggiornamento: 18 dic 2024, 9:23

Aggiornamento: 18 dic 2024, 7:26

- Added logic to prevent rapid broken/unbroken cycling and log spam
- Added additional logging to CalculateWorldVectors

Aggiornamento: 30 nov 2024, 20:45

- A tool crashing should no longer cause other tools in the world to randomly stop working.
- Tools crashing should no longer spam the logs with repeated exceptions.
- Logs should now contain messages with the name and grid (or player) of a crashing tool.
- Logs now list the time the message was logged instead of the tick.

Aggiornamento: 11 nov 2024, 13:57

- Raycasts for hit particles etc. should no properly originate from the back of the tool volume instead of the centre.
- Turrets should no longer work without power.
- Animations and effects should now properly stop when TrackTargets is turned off on turrets.

Big thank you to BDCarrillo for these fixes!

Aggiornamento: 30 set 2024, 20:11

Welders should no longer attempt to weld (and consume the first component required for) projected blocks which require DLC not owned by the owner of the welder.
Floating objects and inventory bags should now always be picked up in the proper amount.

Aggiornamento: 29 apr 2024, 0:48

Ore should no longer mysteriously get lost when drilling.

Aggiornamento: 24 apr 2024, 22:20

Aggiornamento: 24 apr 2024, 4:24

TrackTargets state now persists between sessions.