Victoria 3
Hail, Columbia! - United States Flavor Pack
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Actualización: 4 JUL 2024 a las 7:29 p. m.

3.1 "Cleveland"
Fixed missing Bourbon Democrats loc
Bourbon Democrats attraction is now based on approving Free Trade rather than specifically the Market Liberal leader ideology
Fixed NULL_STATE in railway boom/bust event
Fixed missing negative sign in Progressive Era start conditions
Fixed missing cooldown on Death's Laboratory
Progressive IGs are less inclined to join the Free Trade Party

Actualización: 4 JUL 2024 a las 7:36 a. m.

3.0 "Cleveland"
New Content:
Gilded Age JE that activates in the 70s with powerful industrialists, along with 15 flavor events
Progressive Era JE in the 90s, featuring 14 new flavor events
Late-game Eugenics Movement JE that can entrench scientific racism into IG ideologies
4 new Reconstruction events that make Radical Reconstruction more painful
New Labor Events: Knights of Labor, AFL, Great Railroad Strike, Looking Backward
New Characters: Terrence V. Powderly, Samuel Gompers, William Graham Sumner, Jane Addams, Swami Vivekananda
New ideologies: Georgist, Social Darwinist, Eugenicist
Added event marking the election of the first Afro-American president
Added event celebrating the American Centennial

Updates:
1.7 Compatibility
Added "Bourbon Democrats" modifier that will attract Market Liberal industrialists to the Democratic Party after the civil war
Cross of Gold and Scientific Management events are now part of the Progressive Era pool of events
Added flavor government form for council republic USA
Liberia and Indian Territory start out in their own markets
Indian Territory starts out exempt from service and with lowered payments
Added two new Alaskan decentralized tags
Adjusted Seminole starting borders
Removed military buffs from Canadian native tags (to help the HBC not get crushed)
Added extra minor effects to a couple of previously identical event options to differentiate them
Nerfed Go West, Young Man to +15%/30% migration attraction to match 1.7.1's nerf to Propagandists
Added show_as_unavailable to some Manifest Destiny events to show the player that higher Manifest Destiny unlocks more options
Updated Party System modifiers to use new Party Whip Impact modifier
Adjusted Deep South and Homestead Acts modifiers to use new minimum worker-owned levels modifiers
Added a decaying legitimacy buff to the US at game start to ensure Jackson's government survives
Radical Reconstruction takes one extra point to achieve (16/20 instead of 15/20), making it easier to backslide out of it
The Oregon Treaty now only reduces Manifest Destiny if its already high (6+)
Mexico is now more likely to accept the Northern Purchase with pacifists or friendly Lobbies in power, and less likely with Jingoists or anti-USA lobbies in power
Pursuing claims on mexico can now spawn an Anti-Mexico Lobby
Divided Dixie: Upper South states can now enact Jim Crow, and states require a larger percentage of Afro-Americans to avoid it

Fixes:
Lower Canada and New Brunswick now start with Frontier Colonization
Canadian tags now start with a colonization boost
American Superculture should properly fire after Peculiar Reconciliation
The US President can't resign while A House Divided is active
Increased spawn rate of Frederick Douglass
Script error cleanup in a few triggers
Vanilla Peculiar Reconciliation event can no longer trigger for the USA
Texas can't ask for statehood while the USA is at war

Actualización: 9 JUN 2024 a las 9:05 a. m.

2.4 "Jefferson"
Added event to increase Manifest Destiny if you take an overseas territory
Added flavor government for a 'Parliamentary' USA
Added event to reset to Presidential Republic as a parliamentary USA
William Walker can only attack Sonora if the USA actually borders Baja California, but requires less Manifest Destiny
The event option to support Walker costs less Infamy and always grants a Manifest Destiny point, and protectorates Sonora
Fixed Sonora not being able to ask for statehood if they are a US protectorate
Powerful IGs can now influence Manifest Destiny once every 20 years, rather than once ever
Added tooltips explaining the CSA's infinite war support and the ACW war modifiers
Manifest Destiny now maxes out at 13 for enhanced patriotism
slightly buffed Gunboat Diplomacy
Texas is now a releasable nation
Horse Creek Treaty is now a Manifest Destiny button instead of a random event
Manifest Destiny messages are now Toasts by default
sightly reduced the number of agitator slots granted by A House Divided
Secessionist Conventions event now adds 40% landowner radicals
buffed Mission Grapes state trait
localization updates

Actualización: 23 MAY 2024 a las 7:30 p. m.

2.3 "Jefferson"
New Content:
Added William Walker's filibuster expeditions to Sonora and Nicaragua
New events concerning the future of Manifest Destiny under a socialist or monarchist government
Updates:
Second Party System now reduces Institution Change Speed
Minor buff to Democratic Experiment
Grover Cleveland is now Honorable and Anti-Expansionist
Added Concept and notification for the Washington Precedent
Certain types of presidents can now choose to break the Washington Precedent
Secret Police can now be deployed during Reconstruction
The Kansas Constitution can now be enforced with sufficient Law Enforcement or Home Affairs
Added Korean translation courtesy of 케말 파샤
Fixes:
Added failsafe that will grant US claims to mexican cession states if you acquire them through other means
Fixed Canada forming without both versions of canadian culture as primary
The Second/Third Party System modifier will be removed if the US stops being a Presidential Republic
Inuit and Athabaskan tags should properly not generate native uprisings (to avoid impassable terrain weirdness)

Actualización: 13 MAY 2024 a las 7:36 p. m.

2.2 "Jefferson"
Fixed modifiers on Abolitionists Martyrdom event
Fixed Whigs collapsing more than once
Utah Territory now gains a colonization boost and will annex American Utah if it exists
Adjusted Pro-Expansion and Anti-Expansion conditions to check for new Expansionist/Anti-Expansionist character traits rather than using variables
Removed clone of Elie Augustus Frederick Lavallette
Fixed ACW countdown resetting to 0 progress erroneously
Canadian Confederation now annexes some minor decentralized tags
Incorporated additional Native American pop and culture data by Argendauss

Actualización: 3 MAY 2024 a las 12:55 p. m.

2.1 "Jefferson"
Radical Abolitionist should now only spawn in Yankee and Dixie countries
Loosened requirements for Deseret to ask for statehood
Manifest Destiny JE won't fail while at war
New goal-style JE explaining the Westward Expansion mechanic and prompting the player to annex the west
Abolitionists Martyrdom event no longer spawns agitators
Internal script cleanup, moving more things into scripted effects and triggers
Manifest Destiny options that grant claims now also set the AI Strategy to Expand Core Territory
New Technocratic USA flags
Fixed some dynamic name triggers
Replaced the Evangelical's Moralist ideology with a version that is okay with republics and total separation
Fixed Claim Canada button
Adjusted province setup of some american decentralized tags

Actualización: 28 ABR 2024 a las 10:56 a. m.

2.0 "Jefferson"
New Content:
Added Mormon Content, including the founding of Deseret and the Utah War
Added new decentralized tags across northern Canada and Alaska
New Oregon Trail events
New set of dynamic country names for various american governments, such as the Union of Sociliast American States or the American Technate
New game rule that controls whether the USA should always retain the "USA" initials or not
Added the Lost Cause as a post-civil war Landowner IG Trait
The FSA can now choose to attempt to annex the USA
New event for losing the ACW
New event for failing Manifest Destiny
New post-ACW event that bolsters the Armed Forces
New rare assassination attempt on the President by an insane office-seeker (ala James Garfield)
USA now begins the game with Abolitionist (William Lloyd Garrison) and Slaver (Robert Rhett) agitators
Updates:
Democratic Experiment is now Loyalists from Legitimacy rather than SoL
Newfoundland now begins as a puppet of Great Britain
Canadian Confederation now completes if you annex the rest of the canadian tags (excluding Newfoundland)
Buffed the Compromise of 1820
Adjustments to decentralized tags in the american west
New flags for some decentralized tags
Peculiar Reconciliation can now lead into Long Reconstruction if you've lifted racial segregration
Added some migration pull and MAPI to the White House
Added notifications for when Manifest Destiny gains/loses influence
Decreased the frequency of ACW election-spawned agitators
Moved some agitator slots to the Second/Third Party System modifiers
Universal Suffrage now begins with a positive enactment modifier
Added is_usfp_active scripted trigger as a mod compatibility hook
Added Game Concept explaining the Westward Expansion requirements
Fixes:
The Whigs will now collapse if a slavery revolt reaches 50% progress
Fixed Westward Expansion homelands not accounting for the American Superculture
The Mexican Cession now also annexes northern California to prevent weirdness around Frontier Colonization limitations
Adjusted treaty options for the Treaty of Guadalupe Hidalgo
Oregon Treaty no longer requires owning all of Montana and Wyoming, merely having a colony in Montana, Wyoming, or California will suffice
Paraguay can no longer become Turtle Island
Millard Filmore will no longer spawn in the Landowners
Adjusted "northern/southern interests" party attraction modifiers
Updated party attraction to account for Radical Abolitionists
Monroe Doctrine event should no longer fire multiple times for the same incident
The Oregon Treaty no longer automatically becomes Yankee homelands upon completing the Oregon Treaty. The Westward Expansion mechanic now applies to them instead.
Added cleanup effects to clear variables for journal entries after they are no longer relevant.
Added extra check to try and make sure abolitionist/slaver ACW agitators retire after the war or reconciliation.
ACW Agitators should now only spawn while A House Divided is active
Fixed Han migrants to California not properly spawning

Actualización: 30 MAR 2024 a las 11:58 a. m.

1.4 "Washington"
Added ideologies to historical generals/admirals, mostly to prevent them from spawning as vanguardists erroneously
Bill Haywood no longer automatically becomes leader of the TUs
Nominating Lincoln now grants his IG a temporary clout boost
Ulysses Grant is now a Radical Abolitionist
American soldiers now wear blue uniforms
Confederate soldiers now wear grey uniforms
New flags for alternate US governments (Dictatorship, Monarchy, Anarchy, Council Republic w/ Universal Suffrage)
Mexican Purchase can't be offered again if choose to gain claims
Reduced cooldown on Mexican Purchase offer to 3 years
Ensured AI US will get claims on Mexico and pursue them if possible
Re-added vanilla Bison Hunting event, to the Wild West JE
Hopefully ensured the Democratic Party doesn't dissolve before the ACW
Adjusted parameters for the Homestead Acts
Bleeding Kansas spawns more radicals at the outset
Trent Affair will now spawn correctly
Slightly nerfed the colony debuff from Effective Native Resistance
Fixed some script errors

Actualización: 27 MAR 2024 a las 4:15 p. m.

1.3 "Washington"
Encouraged the north american AI to place more colonies at game start
Define NUM_GROWING_COLONIES_MAX is now 7
Increased the strength of the US Two-Party System
A House Divided JE will no longer fire slavery-related events if slavery is banned

Actualización: 26 MAR 2024 a las 5:44 p. m.

1.2 "Washington"
Introduced more chaos into election campaigns for all countries with Census or Universal Suffrage
Adjusted Canadian Confederation to account for map changes
Fixed event-spawned characters spawning without an IG
Fixed special loc on Suppress/Promote Continentalism tooltips