Counter-Strike 2

Counter-Strike 2

Echolab [dev]
Showing 31-40 of 83 entries
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Update: 31 Oct, 2024 @ 5:34am

-heaven window reverted to previous design
-garage connector reverted to the previous design (lower mid to ct lobby)
-trick jump lower mid to upper mid
-simplified geometry in area of play

Update: 29 Oct, 2024 @ 10:51am

-LACK OF OPTIMIZATION - vis disabled !!temporary low fps!!-

-Lobby A art added
-Heaven A art added
-Connector A raw art added
-Mid raw art added
-Bombsite A raw art added
-CT spawn rebuilded

Update: 8 Oct, 2024 @ 11:36am

-Faceit version reverted + connector water modified.

Update: 7 Oct, 2024 @ 10:08am

**CLIPPING REMOVED**
-EXPERIMENTAL VERSION- (tricky doors added @ connector B)

Update: 5 Oct, 2024 @ 11:23am

**CLIPPING REMOVED**
-mid rebuilded
-B connector rebuilded
-A connector modified

Update: 2 Oct, 2024 @ 11:02am

**CLIPPING REMOVED**
-B site gap fixed

Update: 1 Oct, 2024 @ 11:58am

**CLIPPING REMOVED**
-connector to B - modified
-water connector - modified
-mid window trickjump easier

Update: 19 Sep, 2024 @ 10:30am

FACEIT MAPCORE HUB ver. 19/09/2024

-T-garage building basic art added
-Doubledoors stairs rebuilded (broken/angle for ct)
-T-spawn +0.5s
-A bomb plant trigger extended

Update: 19 Sep, 2024 @ 10:23am

FACEIT MAPCORE HUB ver. 19/09/2024 (second try)

-T-garage building basic art added
-Doubledoors stairs rebuilded (broken/angle for ct)
-T-spawn +0.5s
-A bomb plant trigger extended

Update: 19 Sep, 2024 @ 10:08am

FACEIT MAPCORE HUB ver. 19/09/2024

-T-garage building basic art added
-Doubledoors stairs rebuilded (broken/angle for ct)
-T-spawn +0.5s
-A bomb plant trigger extended