Stellaris

Stellaris

[4.0] Stellar Manipulation Rewrite/Revival
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Update: 24 Nov, 2024 @ 4:41pm

Fixed the Stellar Manipulation Ascension Perk still being accessible even when all related content is disabled

(Hyperquasaric Megaconstruction accounts for this in theory by switching to the ascension perk meant for users who don't have the Stellar Manipulation mod enabled)

Update: 23 Nov, 2024 @ 1:10pm

Removed .git and .idea folders

Update: 23 Nov, 2024 @ 1:05pm

Stellar Manipulation now has buttons for customization in the Gigas menu, let me know if you have any issues with this, I had limited time to test

O Class Systemcraft no longer requires the Stellar Manipulation ascension perk - now only requires Systemcraft tech 6 and O Class Dysons

Fixed outdated AP references (you'd think I would have remembered this since I was the one who actually did the gigas AP rework lol)

Fixed/removed outdated code

Fixed O Class Systemcraft not being upgradable

Fixed broken icon

Minor loc changes

Update: 29 Oct, 2024 @ 12:17pm

oops x2

this is not going well

Update: 29 Oct, 2024 @ 12:16pm

oops

Update: 29 Oct, 2024 @ 11:59am

Updated to 3.14

Added an O Class reactor to the Maginot Strategic Defence Command Platform
(Stellar Manipulation now overwrites the Maginot Coronal Tap Network in order to have it automatically upgrade to its O-Class variant)

Fixed O Class Reactor icon

(Hopefully) Fixed Real Space compatibility issue with the Stellar Mass Injector

Minor localization changes

let me know if i exploded anything

Update: 15 Sep, 2024 @ 9:40am

Fixed missing loc which was incorrectly removed during event code changes

Update: 12 Sep, 2024 @ 3:21pm

Updated to 3.13

Replaced "X stage complete" events with messages/toasts, similar to the vanilla kilostructures

Some techs are harder to roll, now having an appropriate weight for their tech tier

The Stellar Manipulator now has a new model, to match its tech icon

The Stellar Manipulation Ascension Perk now has a new icon (it looks like the mod thumbnail)

Added icons for megas to the construction UI

Fixed the economic categories of several megas

Weight modifiers have been updated to reflect the new weight modifiers in base Gigastructures

Stellar Mass Harvesters can no longer be built on Ignited Stars

Update: 29 Jul, 2024 @ 7:17pm

Buffed High Energy Plasma Containment technology, now provides +5% megastructure build speed

Fixed fusion suppressor detonations and star eater usage providing stellar plasma even if you didn't have the ascension perk or technologies

Fixed broken habitat check in fusion suppressor detonation event

Removed stellar plasma output from O class harvester (No idea how i missed that for so long)

Heliostructural Reconstitution technology cost increased, now provides +5% Energy Credits output from megastructures

Systemcraft Assembler and O Class Systemcraft technology costs increased

Loc file cleanup

Update: 18 Jul, 2024 @ 5:14pm

Removed .git and .idea folders