Crusader Kings III

Crusader Kings III

Battle Events
Viser 11-20 af 41 forekomster
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Opdatering: 4. apr. kl. 2:54

Code cleanup & optimization & localization fixes

Wounds from duels now handled by this mod instead of the base game.

15% chance to become maimed when wounded after a duel.

AI duel chance is now less affected by the Brave trait (x1.5 → x1.25).

Opdatering: 2. apr. kl. 5:54

Code cleanup and optimization.

Increased maximum duel chance per combat phase.

Increased prowess multiplier for duel chance. (2 -> 2.5)

The Brave trait now has a greater impact on duel chance. (x1.25 -> x1.5)

Simplified the Blademaster trait gain logic after duels, making it slightly easier.

Reduced AI duel chance further. (Now half of the player's chance under the same conditions)

Increased prowess multiplier for Hastiluder event chance. (0.5 -> 1)

Halved commander trait gain chance per Martial but added a base 5% chance.

Removed cooldown for commander trait events; instead, chance is halved for 12 months after gaining one.

Adjusted death and capture chances after losing a duel; cultures and religions increasing knight mortality slightly raise duel death risk.

Opdatering: 23. jan. kl. 6:21

Removed all events except those related to commander traits, hastiluder, and duels.

After defeating opponents in a duel, the blademaster trait is no longer guaranteed and can now be obtained with a chance depending on the player's prowess, cultural traditions, dynasty legacies, etc.

Lowered the AI's duel chance again.

When the loser of an AI vs AI duel is a conqueror, the chance of death is significantly reduced.

Code optimization.


To be honest, The majority of the events were just unnecessary bloat.

Opdatering: 5. nov. 2024 kl. 3:30

Updated for 1.14.*

(Fixes)

Fixed a bug where the cap on event and duel chances was not being set correctly.

Opdatering: 29. okt. 2024 kl. 7:39

Reuploaded to fix a subtle bug. pt.2

Opdatering: 29. okt. 2024 kl. 7:33

Reuploaded to fix a subtle bug.

Opdatering: 29. okt. 2024 kl. 7:27

I forgot to change the hastiluder xp event message.

Opdatering: 28. okt. 2024 kl. 19:31

Some bug fixes and small localization tweaks.

Opdatering: 28. okt. 2024 kl. 10:02

(General Improvements)

Completely rewritten the duel outcome event based on the vanilla "combat_event.txt"

Streamlined the imprisonment process; captives from duels go straight to the war leader’s prison.

(New Additions)

The loser of a duel gives their artifacts (weapon and armor) to the winner (vanilla feature).

There’s a small chance the loser of a duel will flee, which increases with higher prowess.

If you capture a rival, an event will trigger to determine how to handle them. (vanilla event: At Your Mercy).

(Balance)

The chance of the loser being captured after the duel is now higher than dying.

In the Friendship (diplomacy) event, if the target's opinion of me is equal to or higher than 40, the target becomes your friend immediately.

(Fixes)

Removed the chance of dying without going through the duel outcome event.

The character_flag for duel checking will be added only if the duel is properly executed.

(Localization)

All titles and descriptions for the event messages have been rewritten. Sorry :(

Opdatering: 27. okt. 2024 kl. 23:56

(General Improvements)

Some code tweaks.

(Balance)

The chance of AI engaging in duels during battles has been reduced.