Call of Duty: Black Ops III

Call of Duty: Black Ops III

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Actualización: 8 JUN a las 9:31

-Rare bug with the BFG causing it to be unusable after dying in the ritual room with it has been fixed
-Weapons that fire scavenger rounds now have the wind up sound before exploding
-Powerup Icons are now higher quality

Actualización: 6 MAR a las 18:18

-Small bug fix regarding the ballistic knife still showing the blade when you are out of ammo
-Extra failsafe for the butcher on his final phase
-New Vision for Whos Who thanks to LG-RZ on GitHub

Actualización: 27 FEB a las 23:56

-Quick Hot-Fix to patch up the butcher in coop 🥴

Actualización: 27 FEB a las 19:18

-Added 2 new failsafes for the butcher when he could potentially not spawn after he teleports 🥴
-Fixed a Hidetag issue on the AR-57 ( whoops 💀 )

Actualización: 26 FEB a las 21:37

-Fixed an issue where the butcher could potentially not spawn after he teleports 🥴

Actualización: 24 FEB a las 19:27

-Optimized SABL file having less soundfiles loaded and making the file size smaller

Actualización: 24 FEB a las 9:39

Black Ops 6 Weaponry Update

-PP-919/PP90m1 Has been added. Available as a Wallbuy.


-Stryder .22/Grendel P-30 Has been added. Available as a Wallbuy.


-Swat 5.56/SIG SG 550 Has been added. Available as a Wallbuy.


-Maelstrom/Pancor Jackhammer Has been added. Available as a Wallbuy.


-DM-10/Knight's Armament SR-25 Has been added. Available as a Wallbuy.


-GPMG-7/FN MAG 58 Has been added. Available in the Mystery Box


-Grekhova/Stechkin APS Has been added. Available in the Mystery Box


-War Machine/Denel Inkunzi PAW Has been added. Available in the Mystery Box


-Optimized xpak file making it smaller and using less images ( reason why the BO6 Weaponry Update is even possible, also even before adding the BO6 guns when optimizing the xpak mods like AAE, UEM, and MWZ would still crash. I tried making it work but it's down to the actual mod creators to support the map with their mods. )
-Fixed a pile up spot near the M16a2 wallbuy
-Shellshock is reduced for the Boom Schreier and Juggernaut bossfight Special Enemies when you have JagerBoom
-Buffed G11 Damage and Headshot Multipliers
-Fixed a glitch spot near the Pack a Punch
-More Map and Script Optimization
-Buffed AKS-74u Pack a Punch Damage
-Buffed H&K UMP45 Pack a Punch Damage
-Fixed an issue with the Sliquifier and Zap Guns not doing damage to the Khan Maykr
-Buffed Death Machine damage against Special Enemies
-Updated the turret trap FX
-Fixed random mapping errors
-Buffed Damage on all Sniper Rifles
-Fixed an issue where the Left Dual Wield Weapon could do more damage than the Right Hand Dual Wield Weapon against Special Enemies
-Fixed random collision issues on a few models
-Torque 35/Compound Bow From MWIII has been added. Available in the Mystery Box

Actualización: 18 OCT 2024 a las 15:00

-Hot-fix to patch Split Screen crashing 🥴

Actualización: 17 OCT 2024 a las 19:16

-Miscellaneous bug fixes
-Optimized the bossfight more
-New Pack a Punch attachment for the Spas12, you can now Dual Wield the weapon

-Close Game and Restart Game options have been added to the Game Over screen. This should help with people's BO3 freezing when the game crashes. Note if BO3 still freezing when exiting the game, this is due to the T7 Patch. To avoid this while playing with the T7 Patch, run BO3 in borderless window and just end the process with Task Manager.

Actualización: 31 AGO 2024 a las 0:51

-Fixed multiple bossfight bugs
-Added a failsafe for buildable parts going under the map/pickup triggers not showing up
-Megaton has been nerfed ( Projectile attack does not slow down players anymore )
-Optimized the map more. Some areas might still have lag ( mainly outdoors, working on ways to make this better )
-Potentially fixed Crashing to Desktop issues while playing the map ( the map will still crash when going back to the menu/ending the actual match, I cant do anything about that sorry )
-Fixed radius bug with the Butchers slam attack
-Turned and Blood Wolf Bite kills now count as soul box kills
-Fixed an issue where drawing a wall weapon will sometimes automatically purchase the weapon when finished
-Rampage Inducer now makes all riser zombies spawn faster
-After Round 55 all riser zombies spawn faster
-Fixed a bug regarding the Butcher not dropping the canister when getting killed by the Electric Trap
-Nerfed the UFO's health