Space Engineers

Space Engineers

[Legacy] Conveyor Hinges - transfer items flexibly
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Uppdatering: 8 maj, 2020 @ 19:47

- Fixed stage 2 construction models on large and medium having full-cell colliders, causing clang.
(Requires full client/server restart for game to update colliders)

Uppdatering: 29 apr, 2020 @ 3:21

- Updated block mirroring courtesy of PSYCHO.
- Updated PCU and components to match v1.194's rotors.
- Fixed screws in the model being colorable.
- Fixed some model LODs not having the orange stripes for attach direction.
- Tweaked ragdoll to now start at the last position of the top part and to have a better starting position if it doesn't spawn with a top part.

Uppdatering: 29 apr, 2020 @ 1:22

(see next)

Uppdatering: 24 okt, 2019 @ 17:47

- Fixed crashing caused by changes to variants system.

Uppdatering: 19 jul, 2018 @ 10:15

- Fixed compile issues with SE v1.187
- Updated max torque and safe torque to match the new vanilla rotor settings.
- Set PCU to 175 for the base and 25 for the top (vanilla has 100 for base and top so they're adding up to the same value).

Uppdatering: 30 apr, 2018 @ 12:23

- Attach button/action now properly attaches, checks if the top part is a hinge and also checks if the orange indicators are on the same side.
- Added side glowing orange indicator for models to know which way the top needs to be rotated to attach.
There's also a 15tick cooldown for attach requests.
- Changed model's rotate direction indicator to be glowing and colored +/- signs.
- Made the black part of disconnected tube's interior even blacker.

Uppdatering: 29 apr, 2018 @ 19:40

- Fixed an error caused by screen size not existing in the client config.

Uppdatering: 28 apr, 2018 @ 5:40

- Added terminal access to the models.
- Added degree markings for the rotation.
- Fixed hinges being airtight on their mounting faces.
- Tweaked icons to not be so dark (linear -> SRGB).

Uppdatering: 17 apr, 2018 @ 21:07

Major model update
- Re-done models to match the current game style.
- Changed collisions on the models to match the new visuals.
- Changed large hinge's min/max angles to 90 degrees.
- Added subparts to models that animate when the hinge turns.
- Added ragdoll-like behavior for the tube when no top part is connected.
- Updated icons to match the new models.

Uppdatering: 14 jan, 2018 @ 4:32

- Fixed small conveyor hinges not conveying from the top part onward.
- Torque no longer set to a small value as rotor limits should now be respected by the game.
- Terminal controls&actions are now properly limited/handled/hidden.
- Tweaked components for blocks to avoid strength issues due to lack of mass as well as the conveyor issue.