Space Engineers

Space Engineers

Energy Shields
Viser 31–40 av 97 bidrag
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Oppdatering: 5. aug. 2016 @ 17.06

- Implemented experimental load balancer massively reducing potential gamelogic time spikes caused by Refresh Interval

Oppdatering: 5. aug. 2016 @ 17.00

Oppdatering: 1. aug. 2016 @ 9.07

Update:

- Potential fix for "GameLogic not in IMyTerminalBlock" errors on servers

Oppdatering: 30. juli 2016 @ 9.58

Oppdatering: 22. juli 2016 @ 6.44

Oppdatering: 6. juli 2016 @ 12.04

- Now working on dev branch

Oppdatering: 29. juni 2016 @ 12.04

- Added the option to make shields ignore collisions under GeneralSettings (regenerate the config to let it show up)

Oppdatering: 10. juni 2016 @ 12.10

- MP synchronization of damage effect for collision damage for clients

Oppdatering: 9. juni 2016 @ 20.23

- Fixed explosion damage causing damage effects to play even though the block is intact

Oppdatering: 9. juni 2016 @ 11.17

- Fixed shield effect