Space Engineers

Space Engineers

Energy Shields
Viser 81–90 av 97 bidrag
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Oppdatering: 25. okt. 2015 @ 16.56

- XML cube file fixed

Oppdatering: 25. okt. 2015 @ 16.48

- Large ship large generator power consumption fixed (13MW to 130MW)

Oppdatering: 25. okt. 2015 @ 16.18

*Deleting and regenerating of the config file is advised to get the new options*


- Small ship small generator added

- Large ship large generator added

- Lightweight but expensive shield component added

- Power consumption based on shield strength, behaves just like the recharge mechanic

- Config option for power consumption of all blocks

- Config option to change the shield resistance against collision and direct damage seperately

Oppdatering: 15. aug. 2015 @ 3.44

- Recharge bug fixed... really.

Oppdatering: 4. aug. 2015 @ 7.34

- Wonky regeneration bug fixed!

Oppdatering: 4. aug. 2015 @ 6.35

- Removed non-functional legacy shield generator that looked like artificial mass, it will disappear for everyone. Use the other one you find under the "Energy Shields" tab instead.

Oppdatering: 29. juli 2015 @ 14.44

- "Fixed disappearing generators" the second :)

Oppdatering: 29. juli 2015 @ 13.10

- Fixed standby power consumption of small ship small generators to fit maximum consumption

Oppdatering: 29. juli 2015 @ 13.00

- Potential fix for disappearing generators

- Fixed, simplified mount points

- Fix for generator charge loading in singleplayer

Oppdatering: 28. juli 2015 @ 7.17

Bandaid fix for explosion damage in multiplayer, visual armor dent status should only be not updated on grids with shield generators.