Space Engineers

Space Engineers

Energy Shields
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Uppdatering: 5 aug, 2016 @ 17:06

- Implemented experimental load balancer massively reducing potential gamelogic time spikes caused by Refresh Interval

Uppdatering: 5 aug, 2016 @ 17:00

Uppdatering: 1 aug, 2016 @ 9:07

Update:

- Potential fix for "GameLogic not in IMyTerminalBlock" errors on servers

Uppdatering: 30 jul, 2016 @ 9:58

Uppdatering: 22 jul, 2016 @ 6:44

Uppdatering: 6 jul, 2016 @ 12:04

- Now working on dev branch

Uppdatering: 29 jun, 2016 @ 12:04

- Added the option to make shields ignore collisions under GeneralSettings (regenerate the config to let it show up)

Uppdatering: 10 jun, 2016 @ 12:10

- MP synchronization of damage effect for collision damage for clients

Uppdatering: 9 jun, 2016 @ 20:23

- Fixed explosion damage causing damage effects to play even though the block is intact

Uppdatering: 9 jun, 2016 @ 11:17

- Fixed shield effect