Garry's Mod
Silent Step (Player Footsteps)
Mostrando 1-10 de 10 aportaciones
Actualización: 18 JUN 2018 a las 14:16

Fixes and Changes
- Fixed when jumping or falling from a small ledge (or higher), a footstep will be heard upon landing.
- Fixed footsteps being heard while running and crouching at the same time.

Actualización: 13 DIC 2016 a las 2:42

Fixes and Changes
- Fixed jumping noises still being silent in multiplayer even when the convar "ss_silent_jumps" was set to 0.

Actualización: 5 DIC 2016 a las 2:36

Fixes and Changes
- Fixed silent steps for crouching in spaces where you're not actually pressing the crouch key.
- Fixed jumping noise. Landing steps are unchanged for design reasons.
- Added the ability to reenable walking steps.

New Server Convars
ss_silent_jumps (def: "0")
- Enable silent jumping.

ss_silent_walking (def: "1")
- Disable walking footsteps.

Actualización: 25 OCT 2015 a las 4:54

None Provided

Actualización: 24 OCT 2015 a las 23:42

Files restructured to resolve addon conflicts

Actualización: 23 OCT 2015 a las 6:23

None Provided

Actualización: 23 OCT 2015 a las 6:12

Complete Re-Write of Addon

- More ConVars / Customization
- Better NPC Implementation
- Multiplayer Support

Actualización: 20 SEP 2015 a las 8:18

None Provided

Actualización: 20 SEP 2015 a las 7:11

NPCs *should* respect silent players now.
Note: You must set sw_npc_ignore_silent to 1 in server console to use this feature.

Fixed server code being loaded on client. (oops)

Actualización: 18 SEP 2015 a las 22:06