Garry's Mod

Garry's Mod

Alien: Isolation - Alien
1–10/16 bejegyzés mutatása
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Frissítés: 2017. márc. 4. @ 7:50

Patch 2.3

Fixes

  • Fixed error from previous update which prevent Xeno from playing killscene animations.
  • Fixed bug where you may stuck in killscene (i.e. can't spawn or use weapons + view model is far away from you).

Frissítés: 2017. febr. 28. @ 13:55

Patch 2.2

Fixes:

  • Fixed incompatibility with the A:I Gamemode's first person animations.

Frissítés: 2017. febr. 25. @ 1:49

Patch 2.1

Fixes:

  • Fixed bug with lockers and alien killscenes permanently locking player in scene not allowing him to use weapons due to incorrect alien/locker removal.

Updates:
  • Updated alien positioning in front of locker.

Frissítés: 2016. okt. 20. @ 6:24

Patch 2,0

Fixes:

  • Fixed enemy finding system.
  • Fixed weapons still visible in lockers.
  • Fixed locker placement: now it will face the player spawned it.
  • Fixed old math functions.
  • Fixed bug where Xenomorph can't climb into vent.
  • Fixed traversing system to properly jump out of floor vents.

Additions:
  • Added latest version of WSM (Stealth Module).

Removes:
  • Removed old visibility calc. system.

Frissítés: 2016. ápr. 4. @ 13:59

Fixed several rare code errors.

Frissítés: 2016. jan. 21. @ 3:38

Fixed invisible

Frissítés: 2015. nov. 15. @ 5:24

Added gamemode compatibility.
Fixed crash then Alien thinks he is stuck.
Fixed crash after using flamethrower on Alien.

Frissítés: 2015. nov. 3. @ 7:25

Fixes
  • Fixed crash after playing scare animation.
  • Fixed tail kill scene not working.
  • Fixed Alien not changing speed after flamethrower scare, even if you're not facing him.
  • Fixed endless running after scare on a map with no vents.
  • Fixed delay before playing scare animation.
  • Other small behavior fixes.
Recently added
  • Added warning displayed in chat if there is no Nav Mesh on a map.

Frissítés: 2015. okt. 15. @ 5:00

Fixed compatibility with the A:I Gamemode.

Frissítés: 2015. okt. 14. @ 12:23

Fixed tail simulation error.