Mount & Blade: Warband

Mount & Blade: Warband

Star Wars Conquest
Viser 31-40 af 41 forekomster
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Opdatering: 21. aug. 2016 kl. 9:14

Submitted hg revision 1138;

*improve the main menu state. add a game_start presentation for it with the side pic.
*improve loading
*fix script warnings with the cf_ and remove some cruft.
*fix speeder animation flags. still not working as expected.

!workshop

Opdatering: 21. aug. 2016 kl. 7:50

-Fix outer terrain borders.
-Hack-fix division by zero in start:close_dialog.1, have to take a look at this later on.
-Fix unknown speeder animation error.
-Add placeholder UI backgrounds and Warband skinned elements for the time being. Fixed HP meter and scrollbars.

Opdatering: 20. aug. 2016 kl. 14:52

- Implement animated planets in the overall map.
- Remove blood tinting. Blood particles still appearing.
- Initial Warband interface rework. Still work in progress.
- Automatic Workshop deployments from now on.

Opdatering: 15. aug. 2016 kl. 8:50

- Don't make blaster bolts and force effects pickupable in Warband. Ignore gravity.
- Attempt to fix division by zero in line 27 of script_calculate_troop_ai.
- Make it so that wiki notes (factions, troops and places) show up in Warband.

Opdatering: 14. aug. 2016 kl. 10:06

Reimplemented our custom HLSL shaders in the Warband version.
Windows clients now should display the effects correctly.

Opdatering: 14. aug. 2016 kl. 6:13

First working build in the Workshop.

Opdatering: 14. aug. 2016 kl. 6:07

Segmented upload of assets due to TaleWorlds uploader's half-brokenness.

Opdatering: 14. aug. 2016 kl. 5:53

Segmented upload of assets due to TaleWorlds uploader's half-brokenness.

Opdatering: 14. aug. 2016 kl. 5:50

Segmented upload of assets due to TaleWorlds uploader's half-brokenness.

Opdatering: 14. aug. 2016 kl. 5:40

Welcome back.