Arma 3
Virtual Projectile Sound Reality
Showing 11-20 of 23 entries
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Update: 12 Jun, 2017 @ 10:32pm

fixed : Mortar incoming sound.
fixed : Arty incoming and missing explosion sound

Added : more snap sounds for bullets

Changed : Incomming sound of dropped bomb from aircraft.

also some other small improvements.

Update: 17 Apr, 2017 @ 8:28am

key bug fix

Update: 7 Nov, 2016 @ 10:49am

Update: 7 Nov, 2016 @ 10:48am

Update: 7 Nov, 2016 @ 8:26am

Added:19mm to 40mm projectile new hit and explosion sounds on the basis of material collision type.
Change: Arty,MLAR and air bomb flyby sound changed.
Change: small projectiles flyby reworked and other explosion sound also changed.

Update: 25 Oct, 2016 @ 8:57am

Update v1.2 : Added compatibilty to JSRS mod.
Added: A 50 cal carck and ricochet sound.

Update: 25 Oct, 2016 @ 7:16am

Added:New Tank Shell and Missile Explosions.
Added:New Sonic Cracks for 20mm to 40 mm bullets.
Added:New bullets Snaps sounds.
Fixed:Tank Shell ground hit sounds were missing.
Fixed:Shell flyby sounds were not working.
Fixed:APCs APFSDS rounds hit sounds were not audible at certain distance.
Change: Now Bullets bee sound will not repeat so fast.

Update: 22 Oct, 2016 @ 4:38am

Added:
New flyby and hitsounds for big projectiles.
Added more classes in config to cover all projectiles.
Added Armor hit sounds.

Change:
82mm artillary flyby and explosion sound re-worked.
Bullet flyby sound reworked and changed few sounds.
Fixed:
Incorrect artillary incomming sound.
APC gun projectiles flyby sound was not working.
On missile explosion no explosion sound some times.

Update: 20 Oct, 2016 @ 1:31am

Fixed : Error due to config files required class "VPSR_Projectile_Sounds" removed.

Update: 19 Oct, 2016 @ 7:21pm

Added : New explosion sounds for arty and launchers.
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Fixed : Some corrections for flyby and hit sound.