Garry's Mod

Garry's Mod

Zeds SNPC's[Killing Floor]
Viser 21–26 av 26 bidrag
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Oppdatering: 3. feb. 2017 @ 6.17

-Bloat vomit texture now work better.
-Bloat vomit now have decal.
-Little changes in husk fireball explosion effects.
-Little changes in mutilator behavior.
-Fleshpound now plays rage sounds instead of chase sounds when raged.

Oppdatering: 31. jan. 2017 @ 7.19

-Removed printing mutilator rage in console.

Oppdatering: 31. jan. 2017 @ 7.19

-Fixed bad glitch...sorry.
-Changed mutilator behavior.
-Crawler jump now must damage better.
-Now if Patriarch SNPC not insalled because you're eyeless and inattentive or you forget turn it on in addons you will get message on server start.

Oppdatering: 30. jan. 2017 @ 20.27

-Changed ZED category - now it's Killing Floor Zeds.
-Added new zed in category Killing Floor Custom Zeds - Mutilator.
-Clot grabbing now must work better.
-Fleshpound lamp now without light when fleshpound is dead.
-Little husk part texture fix.
-Zed voices hear distance now bigger.

Oppdatering: 28. jan. 2017 @ 1.57

-Added idle and chase sounds to zeds.
-Clot now can grab.
-Changed damage types of zeds. Now you can block zed hits with TFA's Killing Floor 2 Melee Weapons.
-Added scrake chainsaw smoke.
-Reworked stalker invisibility system.
-Reworked stalker texture.
-Added hardmode variants of some zeds. For more information look "Hardmode zeds features".

Oppdatering: 25. jan. 2017 @ 9.44