Portal 2
Post Mortem 01 - Subterrâneo
Exibindo entradas 1–4 de 4
Atualização: 22/mar./2017 às 14:21

Version 3

Released March 22nd, 2017.
*Added color correction.
*Added music during the test.
*Improved the fling section at the end of the map.
*Readjusted the number of blobs per second for the first conversion gel sprayer.
*Fixed the start elevator lightglow sometimes being blocked by the cables.
*Fixed an overlay not showing on the enrichment sphere entrance.
*Fixed an overlay not showing inside the elevator shaft office.
*Fixed a couple of small nodraw textures.
*Fixed a small area not accepting portals even after painted with Conversion Gel.
*Fixed some inconsistencies with the cave wall displacements.
*Updated the secret area.

Atualização: 8/mar./2017 às 16:48

Hotfix da Versão 2

Lançado em 8 de março de 2017.

Este é um reparo temporário para um problema que impedia o jogador de começar com a arma de portais.

Atualização: 8/mar./2017 às 15:51

Versão 2

Lançada em 8 de março de 2017.

*Added portalgun start animation.
*Improved lighting and portal bumping.
*Optimizations to reduce file size and increase performance.
*The metal doors now open and close twice as fast for a more dramatic effect.
*Removed some brushes located in places the player couldn't see anyways.
*Fixed an exploit that allowed players to backtrack to the first area of the map by shooting a portal over the emancipation grid. (Thanks Night Melon @TWP discord server)
*Fixed player being able to access the small office in the first area by placing a portal through the glass gap. (Thanks Night Melon @TWP discord server)
*Fixed the paint tubes displacements sometimes representing two different gel types.
*Fixed player being able to paint the lower offices.
*Updated the secret area.

Atualização: 6/mar./2017 às 9:08

Versão 1

Lançada em 6 de março de 2017.