Garry's Mod

Garry's Mod

Tda Luka Megurine (Lumiere Etoile) Playermodel & NPC
Viser 1–10 av 14 bidrag
< 1  2 >
Oppdatering: 10. des. 2018 @ 17.18

- Revised hitboxes.
- Merged NPC mdl files together.
- Addeds support for Dewobedil's Custom Taunt addon.

Oppdatering: 23. jan. 2018 @ 4.11

- Minor adjust physics constraint value
- Changed face texture to nocull
- Slight edit reference mesh
- Minor change c_arms weightpaint

- 3/04/2018: Updated thumbnail.

Oppdatering: 7. nov. 2017 @ 22.38

- Fixed a huge skeleton bug from last update caused by increasing model height.

Oppdatering: 7. nov. 2017 @ 21.25

- Added procedural bones for c_arms
- Changed jigglebones coding.

Oppdatering: 7. nov. 2017 @ 20.53

- Increased height of playermodel to more accurately match other Luka PM's height
- Changed eye_glint texture to "nolit"
- Last 4 flexes which included individual eye movement has been removed, since for some reason Crowbar kept having errors with these flexes. (Despite working before, wtf!?)

Oppdatering: 9. aug. 2017 @ 6.11

Reallocated model's addon folder.

Oppdatering: 1. aug. 2017 @ 16.42

Fixed teeth issue.

Oppdatering: 1. aug. 2017 @ 16.08

- Fixed NPC spawn icon.
- Improved c_arms

Oppdatering: 14. juli 2017 @ 19.57

Changed ikautoplaylock from 0.5 to 0.1, this should fix third person weapon problems.

Oppdatering: 14. juli 2017 @ 19.00

Changed ikautoplaylock value for hands from 2 to 0.5.