RimWorld

RimWorld

Harvest Organs Post Mortem - A17
162 kommentarer
Smuffle  [ophavsmand] 30. okt. 2021 kl. 5:35 
No, see the link in the description for the new version.
Tumble Trash᠌ ⁧⁧ Official 29. okt. 2021 kl. 15:48 
does this work with the latest version?
Smuffle  [ophavsmand] 10. juli 2021 kl. 10:10 
@Nickimite Yes. There's a percentage-based likelihood.
Nickimite 9. juli 2021 kl. 11:19 
What organs are possible to be harvested? For example, with EPOE, can I get an armorskin gland removed if I'm lucky?
Wojtazonix 21. apr. 2021 kl. 3:06 
When i freeze the body and do autopsy after hours limit will it works?
Smuffle  [ophavsmand] 28. apr. 2020 kl. 0:42 
@ihmisdildo Yes, you can find it by searching the rimworld workshop for Harvest Organs Post Mortem, or by clicking on the link for the A18, then the current version, or by going to my profile and see my workshop items.
ihmisdildo 27. apr. 2020 kl. 9:34 
Is there an mod like this for the current version of Rim?
Smuffle  [ophavsmand] 23. feb. 2020 kl. 5:15 
Well, I would suggest you follow the link in the description to the updated mod. This is regarding A17.

To answer your questions, 1: yes, it should be, but there may be bugs if the Race uses race-specific organs. If not, you may get human organs from butchering them. 2: I would not recommend adding this mid-save because it adds research and I don't know how that will work. I suggest saving beforehand if you want to test this.

Good luck with the Marine. Remember, Spartans never die, they're only MIA.
HUSH 21. feb. 2020 kl. 21:29 
I'm using the Halo Mod that introduces all the Covenant Races, Well Most, and I was wondering if 1. It was safe to use. and 2. Can I add this Add-on midsave. A Marine of mine got his Kidney blown away after getting shot by a needler and needs a new one and was hoping to make use of the Unggoy that raid my Base
Home 22. juli 2019 kl. 13:52 
hey if i have a human with a (example) modded prosthetic leg and i use this mod will i get the leg?
shinhosz 9. feb. 2019 kl. 11:53 
o
Nyghtrid3r 9. nov. 2018 kl. 4:28 
This*
Fat fingers on mobile lol
Nyghtrid3r 9. nov. 2018 kl. 4:27 
@Twilight Use the Mad Skills mod. Thid lets you configure skill decay or turn it off completely (which i do because it is stupid in a game with such a fast timescale)
Twilight 3. okt. 2018 kl. 2:17 
Hi, i really like your mod. Only gripe i have with it nowadays is the glitterworld organ extraction, due to the new (way to OP) skill decay.. I have two excellent doctors, but even they would have to do autopsies 24/7 to maintain the needed 15 skuill points.
雨中漫步 4. juni 2018 kl. 6:23 
剁了好多人了
jadrianrickert 4. feb. 2018 kl. 9:00 
@Smuffle, I haven't researched it yet, as I just started the game (yes it is A17 version). That must be it - thanks for the help!
Smuffle  [ophavsmand] 4. feb. 2018 kl. 8:01 
@jadrianrickert First of all, are you using Alpha 17, and not Beta 18? Because this is the A17 version. If you are using A17, then no, it doesn't have to be immediatley after. Did you remember to research basic autopsy first? The bill doesn't appear on the butcher table if not.
jadrianrickert 4. feb. 2018 kl. 7:44 
Does this mod have to be immediately after Hugslib? I started a new game and one raider was killed, but no option on Butcher Table to harvest organs. Any help?
Smuffle  [ophavsmand] 22. nov. 2017 kl. 0:03 
@Dire Logic a link for B18 is at the top of the description.
Toxic btw 21. nov. 2017 kl. 20:40 
B18 update?
Master Cat 18. nov. 2017 kl. 9:42 
Ahaha! Great! Thank you!
Smuffle  [ophavsmand] 18. nov. 2017 kl. 9:11 
A18 version is now available! Link in description.
Kastor 18. nov. 2017 kl. 9:10 
I was also wondering, are you going to update for alpha 18 beta, or are you waiting for the offical release?
EvilNecroid 18. nov. 2017 kl. 6:15 
i need A18 versions im going mad without mods
Master Cat 18. nov. 2017 kl. 4:25 
Great, waiting for 0.18!
Smuffle  [ophavsmand] 27. okt. 2017 kl. 6:59 
@Ente Thank you, appreciate it :)
Yorin Elanzaki 27. okt. 2017 kl. 6:58 
hype to use this mod on 0.18 :steamhappy:
Smuffle  [ophavsmand] 22. okt. 2017 kl. 10:43 
Hmm, it’s an interesting idea, and I’ll think about it. But if I make it I’ll most likely make it as decoration only. Would be interesting to make the player become a raider faction.
In Vitriol 22. okt. 2017 kl. 9:45 
So just got using your mod (great btw!) and i had an idea for an improvement/new mod. Im not crazy, but... wouldn't it be interesting if you could remove raiders heads and stick them on spikes? lol
Aside from decoration purposes, prehaps they could be used to scare off raiders or reduce raid frequency. The image just popped into my head.
Not crazy in the slightest. Swear!
Smuffle  [ophavsmand] 20. okt. 2017 kl. 0:43 
@Omega13 Yeah, I forgot about fixing the social part. I’ll fix it in the A18 update.
Omega13 19. okt. 2017 kl. 21:14 
So it seems that when I research advanced autopsy, despite the description claiming that "people aren't disgusted by it," my other colonists still take a -10 Social hit toward the doctor doing the extraction, and still get the same "Harvested humanlike" debuff as they do with the regular autopsy. Everything else works fine.
Dna  [ophavsmand] 18. okt. 2017 kl. 22:31 
@Omega13 Success is dependent on pawns MedicalSurgerySuccessChance and rooms SurgerySuccessChanceFactor. (100% * Pawn.MedicalSurgerySuccessChance * Room.SurgerySuccessChanceFactor(if there is a room, is between 60%-140% )). After that it is capped to max percentage for each type of autopsy. So mediocre doctor in a dirty shack won’t be able to recover much even using glitter world autopsy. And genius doctor in a pristine morgue also won’t get far using a butchers table.
Fruitn 18. okt. 2017 kl. 12:47 
Realistic Medical System maybe?
I'm also using the bone mod, but I have never extracted organs. Having a problem with sustaining a colony long enough to get the tech up.
Omega13 16. okt. 2017 kl. 23:37 
Aha, thanks very much for the information!
Smuffle  [ophavsmand] 16. okt. 2017 kl. 23:21 
@Omega13 Not success or failure per se, it's a requirement for advanced autopsy and higher. Advanced autopsy require a minimum skill level in medicine. Butchering for organs (the low level autopsy) does not require medicine, but uses the cooking skill.
Omega13 16. okt. 2017 kl. 20:39 
Is the success or failure of harvesting dependent on skill? And if so, is it medical skill or cooking skill?
Smuffle  [ophavsmand] 15. okt. 2017 kl. 8:36 
@theddemon What other mods are you using?
Iron Lady 15. okt. 2017 kl. 7:39 
Everytime I haverst the organs post mortem, even using the "presere organs with medicine" function, I only get flesh and their clothes. ı also tired sarting a new game, to see if there is a problem with already saved files, and it dindn't work there either. What should I do?
Smuffle  [ophavsmand] 10. okt. 2017 kl. 7:53 
Hehe, okay, as long as it works ;)
EvilNecroid 10. okt. 2017 kl. 6:49 
ok i started a new game and for the 1st test i changed nothing with my mods to see if just a new game would fix it and it did :p
Smuffle  [ophavsmand] 10. okt. 2017 kl. 3:47 
It doesnt matter if its a new game or not. But I havent encountered the bug and I dont know what really causes it. What you can do is test with a new game (without the bones mod) to see if it works.
EvilNecroid 10. okt. 2017 kl. 2:40 
or is it because i didnt start a new game?
EvilNecroid 10. okt. 2017 kl. 2:38 
i got a steel autopsy table from some traders and i get the same results including bones.
does this mean i have to give up the bone mod?
Smuffle  [ophavsmand] 10. okt. 2017 kl. 2:36 
EPOE works. You should try to do it on the autopsy table. It may be that the bones mod is tampering with the butchers table
EvilNecroid 9. okt. 2017 kl. 18:45 
yeah i researched it and made sure it was the butcher for organs.
ill have to look through my mods to see if anything else might effect it.
EPOE works right?
Smuffle  [ophavsmand] 9. okt. 2017 kl. 4:45 
It may be, but have you researched autopsy and tried then butcher for organs on butcher table and autopsy table? It should work with most mods though.
EvilNecroid 9. okt. 2017 kl. 3:22 
all i get is human meat and human leather plus some bones from the bone mod.
is there a mod conflict with the bone mod?
Krom 30. sep. 2017 kl. 18:36 
dang, welp, thanks for your help. i'm gonna keep looking around for a solution
Smuffle  [ophavsmand] 30. sep. 2017 kl. 17:40 
That is not from this mod, and I have no clue of which unfortunatly.
Krom 30. sep. 2017 kl. 17:29 
to be specific, i transplanted a heart into one of my prisoners, then it gained a debuff called rejection(minor) which soon became rejection(managed), nothing has changed since then