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Rapporter et oversættelsesproblem
[XComGame.XComTacticalMissionManager]
+CharactersExcludedFromEvacZoneCounts="GremlinMk1"
+CharactersExcludedFromEvacZoneCounts="GremlinMk2"
+CharactersExcludedFromEvacZoneCounts="GremlinMk3"
+CharactersExcludedFromEvacZoneCounts="SparkBitMk1"
+CharactersExcludedFromEvacZoneCounts="SparkBitMk2"
+CharactersExcludedFromEvacZoneCounts="SparkBitMk3"
The adjusted Kismet causes an issue with the unit counter on Avenger Defense evac and Chosen Chamber transitions, where it's counting cosmetic units (Gremlins & BITs) as soldiers, so the counter is wrong - see here:
https://github.com/X2CommunityCore/X2WOTCCommunityHighlander/issues/1378
The lines above 'should fix it.
I honestly don't know what to do.
这可能会导致一些不应该被认为是可疏散的东西,如果是这种情况,请报告这个。
It is chance based so maybe you just got superemely unlucky. Or it's a different mod.
Easily reproducable by ambush killing during the first mission.
This MOD must be used?
Do you have a save from before the latest Stronghold spawned? I realized I screwed up something with the Stronghold fix and need to upload a fix for it.
I've uploaded a second attempt, but i'll need people to test it out more thoroughly, especially in in-progress games.
I mean, would that cause many problems?