Portal 2

Portal 2

Red Light Runner
47 Comments
ForsacaZ 3 Aug, 2024 @ 10:25am 
Interesting puzzle but too much repetition and/or backtracking. Its a decent chamber.


6.4/10
fredericmarile 11 Mar, 2021 @ 11:33pm 
At the end, I may have skipped a step, I'm not sure. I'm pretty sure you have to do another full repetition of destroying the blue cube and then bringing it back, because with it still on the button the Excursion Funnel would catch you before you can jump up to the exit. However, in a fit of desperation, I tried to jump anyway with the Funnel still active, and I was able to reach the exit. I'm not sure if that was intentional? Either way, beautiful puzzle, fun without being impossible.
hub 7 Feb, 2021 @ 12:30am 
:cupup:
SpielSatzFail 6 Dec, 2020 @ 9:43am 
Some interesting moves here, e.g. how to switch sides at the fizzler / bringing the cubes in.
A bit too much walking around, especially because you have to repeat some steps very similarly, and VERY especially if you mess up something. Guess who did... AAAAAHHHHH ;D
Anyways, thumbs up :-)
bullfrog 6 Sep, 2020 @ 11:04pm 
Still a great puzzle and quite unique (to me) at the time.
lyxosome 30 Jul, 2020 @ 1:47am 
I absolutely loved this puzzle! I think this is my favorite community made level of all time! A close second and third would be your two Ostracized levels (regular one and redux). All amazing.
Harriseth 23 Jul, 2020 @ 1:17pm 
:steamhappy:
Harriseth 23 Jul, 2020 @ 1:16pm 
This took a while, but these puzzles are great!
Petutski 22 Aug, 2019 @ 7:05pm 
Interesting fun map, albeit a bit tedious. Also I second the comment from @dven1 about the jump to the exit area. Thanks for your work!
Rector 3 Aug, 2019 @ 3:40am 
I didn't really enjoy the last part cuz it felt unintended, but the rest was neat!
Playthrough video
_galaxy 14 Jul, 2019 @ 1:13pm 
I liked this map a lot. It seems this game can work even without the portal gun itself if done correctly, haha!

With that being said, the last move felt kind of cheap. Altough not obvious, the fact that I had to do it 2 times when I knew exactly what I was supposed to do felt repetitive. It could have been interesting if that part had required the blue cube to trigger some stairs or something so I could move the orange cube... or just make it so I only need to have 1 trip.

But that's my only nitpick. Had a blast with the rest of the map, and still managed to be challenging!
zeo1337 10 Jun, 2019 @ 7:41pm 
Those stairs took me a long longer than they should have. I didn't realize I could just take two trips.
Narkodes 9 Apr, 2019 @ 4:54pm 
Nice to see no portal gun puzzles. Very satisfying.
| \_/ () 24 Mar, 2019 @ 2:00pm 
Great work! One can see how well thought-out this chamber is. The asthetics, the puzzle, the layout - everything fits together very well. Having no portal gun almost felt like an annoyance rather than an obstacle at one point, but it's nothing to complain about really, just a personal thing. Thumbs up!
wildgoosespeeder 17 Mar, 2019 @ 12:43pm 
Who knew that no portal gun puzzles could be fun to solve?
Teo 16 Mar, 2019 @ 9:06am 
Oh wow that was amazing! Easy to figure out but extremely unique with some really clever moves. Also love how the design of the level forces you to redo the same steps but in different ways or with a different cube, great job
Mikeastro 13 Mar, 2019 @ 3:35pm 
Very good map - I really enjoyed it. Great work :D
Mostly Human 7 Feb, 2019 @ 4:42am 
Great puzzle. I'm glad there weren't more stairs!
quatrus 14 Nov, 2018 @ 1:52pm 
End cube shuffle was very clever but just a slight bit tedious with the back and forth. Wonderful puzzle well thought out. Thanks for creating.
•‹†ρđ› ĐūšР2ķ• 16 Aug, 2018 @ 1:32am 
Thanks Fumbly! I didn't know that.
Fumbly Bumbly  [author] 15 Aug, 2018 @ 1:58pm 
@•‹†ρđ› ĐūšР2ķ• Thank you! To make those raised surfaces, place an angled panel on the surface of your choosing, make sure it has no connections and set it to start disabled. Similarly, for slightly protruding piston surfaces it's the same proceedure (without connections and disabled), but the piston must be fully retracted.
•‹†ρđ› ĐūšР2ķ• 15 Aug, 2018 @ 11:42am 
Nice map! May I ask how you make those slightly raised surfaces below the blue gel dropper with Beemod?
Nobody No-One 29 Jun, 2018 @ 8:17pm 
Another good no portal gun map.
Blind run: https://youtu.be/-gUJthBuHH8
lfairban 9 Jun, 2018 @ 1:30pm 
Extrodinary! There are not that many good "no portal gun" maps.
BehindPortal 14 May, 2018 @ 6:53am 
i solved the way nock did.
BehindPortal 14 May, 2018 @ 6:53am 
nice and easy . bit of thought needed. i didnt streamed, bcoz i have stopped that. cool puzzle.
nock 16 Apr, 2018 @ 7:57am 
Straight forward, but still requires a bit of thought to avoid silly mistakes

https://youtu.be/usl_NfwhLtw
Fumbly Bumbly  [author] 15 Apr, 2018 @ 12:27am 
Thanks Libby! Great to see you again :)
Libbybapa 15 Apr, 2018 @ 12:23am 
Very nice. I enjoyed it. Thanks
anpy 6 Apr, 2018 @ 11:19am 
Nice puzzle and great aesthetics! Although, I prefered the first no portal gun puzzle since I found it slightly annoying to do very long steps twice. Thumbs up and favorite :)
dven1 4 Apr, 2018 @ 2:50pm 
Nice good looking map, well made and sufficiently lit. I must say the attention to detail was pretty great, those gizmos on the ceiling and the bevelled troughs under the runway looked really nice. I'm really glad it was possible to make the jump into the exit area while the funnel was running, otherwise I'd still be trying to solve. Thanks for your efforts.
RedneckTexan 3 Apr, 2018 @ 5:37pm 
Very good Chamber. I love the architectural detail.
Jade BGE 2 Apr, 2018 @ 11:15am 
It's good! Thanks
Psychological Atom 1 Apr, 2018 @ 9:14pm 
Very clever map!
jandlml 1 Apr, 2018 @ 4:46pm 
very nice map. are you meant to do the ending move twice? i did.
Demon Arisen 1 Apr, 2018 @ 4:06pm 
Great map, Fumbly! Didn't quite give me the same tingling sensation as the first, but still a very clever and well-made puzzle with lovely aesthetics. Thumbs up and faved!
Shoobie 1 Apr, 2018 @ 10:50am 
one of my favorites. nice
benvent 1 Apr, 2018 @ 5:17am 
good job-thanks for making
Ascendance 31 Mar, 2018 @ 4:07pm 
I found this one really easy but it was really awesome I loved the puzzle and loved the architecture especailly the big hallway beside exit door the panels at the top and lights look really cool
Mâché 31 Mar, 2018 @ 12:49pm 
Mâché 31 Mar, 2018 @ 12:49pm 
There's a lot of interesting things you can potentially do without a portal gun. I liked the other no-portalgun map of yours better, but this one is still a feat in it of itself. Nice job!
Expat 31 Mar, 2018 @ 5:13am 
Huzzah! Not every day that I can work out a Fumbly Bumbly map. Really enjoyed puzzling through this one. Thanks for creating.
dire.fcs 30 Mar, 2018 @ 12:11pm 
Very cool!
jgaultney 30 Mar, 2018 @ 8:39am 
An impressive 'no portalgun' puzzle! Thumbs up and favorited.
Fumbly Bumbly  [author] 30 Mar, 2018 @ 3:41am 
Yep, all intended. Thanks for playing!
bullfrog 30 Mar, 2018 @ 2:05am 
I used one less re-spawn second time through -> spoiler walkthrough of, possibly, intended solution: intended ?
bullfrog 30 Mar, 2018 @ 1:13am 
Brilliant puzzle and very, very clever use of autoportals, funnel and gel. I’m just going back to play it again to check :)