Kenshi
Dangerous Hazards
135 kommentarer
Shidan  [ophavsmand] 11. juli kl. 14:42 
Nope, I pondered having some swamp gas of some sort, but never implemented any gas hazards in those regions.
Luft 11. juli kl. 14:37 
Hello, I'm troubleshooting my Kenshi modlist and was wondering if this mod affects appearance of Toxic Gas weather in the Swamp, Burning Forest or South Wetlands.
Thank you
theo 25. juni kl. 20:23 
Hello, is this mod compatible with PSO?
k|Aquila Mars 15. maj kl. 13:18 
I figured that'd be the case, great mod, finally some of the environmental stuff is an actual threat instead of mild annoyances.
Shidan  [ophavsmand] 15. maj kl. 13:07 
Skeletons by default are immune to all environmental hazards. It could be changed by a mod, but then I'd be removing some of their vanilla hazard protection too. There is no unused hazard type that I could use as a stand in.
k|Aquila Mars 15. maj kl. 13:05 
I'd say lightning should be lethal to skelemen, I imagine it is a game limitation but I don't see a massive does of electricity doing nothing to something that functions via circuits.
Shidan  [ophavsmand] 25. apr. kl. 14:17 
Beyond the one I mentioned, no clue. I'm not even sure why that mod conflicts that way, so I don't know what kinds of mods to look out for.
DiscoDream 25. apr. kl. 14:12 
I'll look through my modlist, anything I should look for?
Shidan  [ophavsmand] 25. apr. kl. 13:17 
No, it sounds like you have another mod on that is conflicting. "Advanced Combat Rules" has been known to conflict in this manner, and possibly other mods could too.
DiscoDream 25. apr. kl. 13:06 
Is lightning supposed to do 600 damage in the Deadlands? My entire squad was just wiped from standing alittle too close to a skeleton.
Reeva! 6. apr. kl. 1:57 
Damn I had problems with some weird mods messing up Toughness stats, my toughest boys could wash their faces with acid and heal quicker than hazards could hurt 'em, couldn't get their damn limbs off for replacement. It got so bad that Fogmen trying to eat them on prisoner poles actually made them regenerate HP. Now I got the power of the sun to sort me out, thanks Shidan.
DiscoDream 1. apr. kl. 5:35 
The most effective way to remove unwanted limbs <3
Shidan  [ophavsmand] 12. mar. kl. 16:22 
Yes. So things like Dustcoats and Crab Armour will provide protection against it, and Skeletons are immune.
TheyCallMeVincenzo 12. mar. kl. 16:04 
Is lightning resisted by burning resistance?
maks052 17. dec. 2024 kl. 6:15 
Hello. Your mod is great! I used it in my maksimum kenshi mod set, I hope you won't mind. I will definitely indicate your mod in the list of used mods. Thank you in advance.
[PIGZ]MrTango 28. nov. 2024 kl. 10:09 
ty :)
[PIGZ]MrTango 28. nov. 2024 kl. 10:07 
what counts as metal? any plate or chain armour, weapons, skeletons, and prosthetics?
Shidan  [ophavsmand] 28. nov. 2024 kl. 9:55 
No, I gave fogmen gas immunity, so they can live freely there in the gas clouds.

As for what counts as metal? No clue honestly. FCS claims it tracks metal, but does not elaborate on how it works. It might be as simple as tracking metal content on items, like how the furnace works to salvage metal. It might only track ground metal content, like from resource nodes. It might be some other unknown algorithm. Or it might even not work at all. You never really know with Kenshi honestly.
Max Warden 15. okt. 2024 kl. 9:45 
It's fine for the most part, burning protection just became mandatory. it is rather funny to see group fighting and getting zapped because a skeleton was in the fight as well
Shidan  [ophavsmand] 15. okt. 2024 kl. 5:37 
Technically, lightning is an aoe hazard, with a small radius and short lifespan. So yes, if your fast enough to run through the bolt after it struck, you'll still take damage.

Though it also sounds like you have the mod mentioned below, which accidentally buffs lightning. As that was way too much damage.
Max Warden 15. okt. 2024 kl. 2:04 
Ok so as i understand you don't really need to get directly hit by lightning. My turbo fast amazon prime delivery courier ran past the lighting and took measly 1.5k damage.
yourpersonalanimegf 19. aug. 2024 kl. 12:13 
that would be it LOL yeah ill just open up kenshi mod tool and tone down the dmg manually then, i love the fact it exists so much
Shidan  [ophavsmand] 19. aug. 2024 kl. 7:53 
Do you have the "Advanced Combat Rules" mod? It's been known to interact poorly with the mod, drastically increasing lightning damage.
yourpersonalanimegf 19. aug. 2024 kl. 1:35 
lightning instantaniously vaporized my full hp 90 statted masterwork armor hive soldier leaving there hp bars at -150+ dead immedietly
Laughing Forest 18. aug. 2024 kl. 13:00 
thanks mate
Shidan  [ophavsmand] 18. aug. 2024 kl. 12:55 
No, it should work fine on the current version.
Laughing Forest 18. aug. 2024 kl. 12:37 
Does this need to be updated to be compatible with the most recent version of kenshi and the FCS?
st4rg1rl 14. aug. 2024 kl. 17:44 
good lord the gas in the deadlands is absolutely atrocious, i cant see jack shit its completely opaque, this needs fixing
Kodi Sky 29. juli 2024 kl. 12:53 
yknow Id be interested to see if Scaraw's running Kenshi through Vulkan mod will positively effect the insta kill issues from the damage over time lasting longer than intended because the game is so much smoother.
Shidan  [ophavsmand] 29. juli 2024 kl. 6:46 
Fog King is not vanilla, so his mod would need a compatibility patch.
Franklin Saint 29. juli 2024 kl. 3:01 
Fog King die from the fog...
Kodi Sky 3. mar. 2024 kl. 4:17 
However personally I did not find it cheap to lose my squad to lightning because after it happened to one guy I started hiding in the buildings and then it was only at the end during a messy retreat where I gave someone with an injured leg the order to pick someone up that I got hit again.
Kodi Sky 3. mar. 2024 kl. 4:14 
Maybe its cuz I was running with too large a party and it was lagging the game, when I was at the Skin Bandit HQ I lost characters to the lightning but at the same time my game was quite framey by that point in the play through so the fact that it is dmg overtime, perhaps the lightning bolt stays around longer than expected when the system is at its limit with oversized squads.
Shidan  [ophavsmand] 29. feb. 2024 kl. 12:19 
Back in 2018.
David Hogins 29. feb. 2024 kl. 12:12 
You tweaked it down these days or in 2018? There were no recent updates
Shidan  [ophavsmand] 29. feb. 2024 kl. 5:56 
True, and I first had it giving lethal damage. But found very quickly it's poor gameplay to suddenly lose characters with nothing you could have done.

So I tweaked it down to give very heavy injuries. So now if you get struck, you have a chance to save them, and only lose a character if you're reckless or unprepared.
Kodi Sky 29. feb. 2024 kl. 5:32 
Not many people would survive getting struck by lightning and if they did maybe they would not want to have survived so people death makes sense.
David Hogins 28. feb. 2024 kl. 6:21 
That could be it, tested again and received half of the damage, but it is heavily inconsistent
Shidan  [ophavsmand] 28. feb. 2024 kl. 5:52 
No, naked, for that explicit reason. Could be you have another mod affecting it, if one can, others could.

Otherwise the only thing that comes to minds is that maybe you actually got struck twice in such quick succession that it looked like one. Or you got a bolt that stayed around just a tiny bit longer than it should, and triggered damage twice, as technically they deal damage over time.
David Hogins 27. feb. 2024 kl. 22:39 
Idk i took 200 damage from that, im not using "advanced combat rules", so im not sure whats happening, what i did notice is that the lightning deals burn damage, are you perhaps making your tests with a Dustcoat?
Shidan  [ophavsmand] 27. feb. 2024 kl. 20:39 
Do keep in mind that the "Advanced Combat Rules" mod somehow interferes with lightning damage, drastically boosting it. Nothing can be done if you're running it, short of removing one mod or the other.

My lightning should never give more than a heavy injury to even a weaker character like a hiver, and will only kill an injured one.
David Hogins 27. feb. 2024 kl. 20:05 
Unfortunately the lightning damage is a biiiiit overtuned

https://streamable.com/21as7n

Is it possible to tune it down manually in the FCS instead of removing it?
Gotta have it, thank you! :rosebud:
Kodi Sky 4. okt. 2023 kl. 9:51 
Lost 4 of my trained team to lighting whilst fighting the Skin Bandits at their HQ. Made the battle so much more dramatic. 10/10
1000 22. maj 2023 kl. 4:10 
@Shidan yup dont need any import, thank your!
Shidan  [ophavsmand] 20. maj 2023 kl. 5:43 
Shouldn't need to. Weather patterns should update automatically.
1000 20. maj 2023 kl. 5:39 
do i need to import for installing or uninstall this mod?
LSD Angel 25. jan. 2023 kl. 7:38 
Great mod, but I have a problem, I am have a main base in Fog islands, and I dont see the Toxic gas clouds, only when they start dying, could you do the cloud some other color and that was not like a fog. Thanks anyway I like your mod
saintbrutal 5. jan. 2023 kl. 19:04 
Is there a mod that gives other NPCs in the world "routes" or "smart travel" to avoid these hazardous weather condition? I heard that they will just run into toxic fog and pretend its not there lol
Wyrd Darcnyzz 26. dec. 2022 kl. 23:41 
Nevermind, I guess the weather in Burning Forest is a tad more nuanced than in other places. Did not know that. The only other times I'd ever been there were when it was raining.