RimWorld

RimWorld

Alpha Animals
6.641 kommentarer
Sarg Bjornson  [ophavsmand] For 2 timer siden 
It's in Alpha Memes now
Alphurion the I-st For 2 timer siden 
Weird. I remember there was a "biological corruptors" ideology added from the mod but i dont seem to find it now
Họa Vũ For 20 timer siden 
I mean it creates a small cold zone on the ground and changes its position every time the save is reloaded, while the VTE options are fine😅
Sarg Bjornson  [ophavsmand] For 21 timer siden 
Is the Genix the thing that is causing VTE options to not close? Can you please check it out for me?
Họa Vũ For 21 timer siden 
There is a rather strange interaction between the tamed genix and the VTE Proxy Heat. It can be handled by disable Proxy Heat for genix, but maybe a patch is needed?
Sarg Bjornson  [ophavsmand] For 23 timer siden 
Intended. A Behemoth is very easy to get, and it was almost an IWIN button
Epoch_SoC For 23 timer siden 
Behemoths' MarketValue is increased from 5000 to 50000, not sure if it's intended, but it definitely ruins wealth curve under high difficulty.
Sarg Bjornson  [ophavsmand] 16. juli kl. 4:18 
Incident chance is 0.5, compared to base game raid of 7.4. So no, it isn't too high. Unless Randy, in which case... it's random
Guy Fawkes 16. juli kl. 4:00 
every time i land my gravship somewhere a big spider with her eggs walks in.
There spawn chance is to high in my opinion.
Sarg Bjornson  [ophavsmand] 16. juli kl. 2:51 
@ORCACommander: Too late, I already have Alpha Implants
Sarg Bjornson  [ophavsmand] 16. juli kl. 2:50 
Not anymore
Zamphox 16. juli kl. 2:48 
is there a wiki with a list of animals?
ORCACommander 15. juli kl. 19:00 
The original Cyber Fauna has been updated to 1.5 and 1.6 and Mile's Continued version is now deprecated

https://pastebin.com/rQHTzUAr

https://cs2bus.com/sharedfiles/filedetails/?id=1548649032

https://cs2bus.com/sharedfiles/filedetails/?id=3263134806
Alexander Moonflower 15. juli kl. 17:54 
One day i had my tamed Behemot become addicted to Luciferium

Eventually i forgot about his addiction until he snapped and started mauling my colonists:Sob:

I started encasing my luciferium stashes behind walls after that lol
SleepingPigNeverSleep 15. juli kl. 17:27 
Thanks for the fix! Gallatross is no longer the weakest "powerful" animal.
Greven 15. juli kl. 17:23 
Haven't been playing lately for like 1 year but id like to say Thanks to Sarg, He's been working and listening to our complaints for as long as I can remember.
I'l hop back in eventually and this is a staple, specially the cute Forsaken.
SaintWacko 15. juli kl. 12:19 
I'm having the same problem as Noot (Jul 13 @ 12:08AM), where the psionic nuzzle from an Animus Vox breaks the needs tab. They've attached a hugslib mod, but I can generate one as well next time it happens if that will help.
GarbageNirvana 15. juli kl. 11:54 
I'll run some updates when I get back from work, if it's still having issues after that I'll try to get the log
Sarg Bjornson  [ophavsmand] 15. juli kl. 11:41 
Though, in this case, it's probably the VE Framework being outdated, as that bug was fixed a week ago
Tommy高富帅 15. juli kl. 11:36 
[quote=Sarg Bjornson]

If you want me to take a look at your error, I NEED you to submit error logs. It is crucial you provide me with Hugslib logs - I am not interested in comments ‘X doesn’t work because Y’, and I will not reply to those, even delete them if they hide proper bug reporting. Hugslib logs are what tells us, devs, what went wrong, and what mods you were using.

IF YOU DON'T POST A HUGSLIB LOG, YOUR REPORT WILL BE DELETED FROM NOW ON TO AVOID CLUTTER.

To get hugslib logs, make sure you have a Hugslib mod running, then press CTRL-F12 while in game and copy the link to us.

If Hugslib is not an option:

Note that you can find your logs at \steamapps\common\RimWorld\RimWorldWin64_Data\output_log.txt and you can share it with me by uploading it to https://pastebin.com [/quote]

:girlhand::girlhand::girlhand::girlhand::girlhand::girlhand:
GarbageNirvana 15. juli kl. 11:32 
Having an issue where aerofleets don't move once they spawn into a map, not sure what could be causing it
Sarg Bjornson  [ophavsmand] 15. juli kl. 1:37 
v6.07:

Fixed Gallatross attack causing errors
Added vacuum resistance to insects from this mod
Added vacuum resistance to sky eels
Natalie6 15. juli kl. 0:48 
noticed that black hive insects don't have any vacuum resistance in Odyssey, which feels off seeing as how the vanilla insects are vacuum-immune, and how some black hive descriptions mention boarding on Mechanoid ships, which I can only assume also lacked atmosphere
Sarg Bjornson  [ophavsmand] 14. juli kl. 13:01 
Probably not, I don't even know who is behind that mod nowadays
Scharger9999 14. juli kl. 12:34 
do groundrunners still quarry? they wont for me
Sarg Bjornson  [ophavsmand] 14. juli kl. 12:13 
Fixed a couple hours ago
江風雨涼 14. juli kl. 11:56 
Error in Alpha Animals, assembly name: AlphaBehavioursAndEvents, method: <>c__DisplayClass2_0:<ShouldEnterCorruptedPod>b__1, exception: System.MissingMethodException: Method not found: Verse.AcceptanceReport RimWorld.PlantUtility.CanEverPlantAt(Verse.ThingDef,Verse.IntVec3,Verse.Map,Verse.Thing&,bool,bool)
[Ref 946CF1EC] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
Sarg Bjornson  [ophavsmand] 14. juli kl. 8:15 
v6.06:

- Null checked BiomeDef_CommonalityOfAnimal_patch because inept trader mods keep adding animals to traders when they shouldn't
- Changes to VFEI2 patch courtesy of Sokyran
Sarg Bjornson  [ophavsmand] 14. juli kl. 7:58 
v6.05:

- Removed an old jobdriver that has been unused for years and was suddenly causing problems
- Re-added the dev mode option autotest to spawn all existing animals without popping up errors due to the high health of the Gallatross
Sarg Bjornson  [ophavsmand] 14. juli kl. 7:39 
They absolutely take damage from guns
Sarg Bjornson  [ophavsmand] 14. juli kl. 5:56 
Serves you well for using that PoS operating system instead of pirating Microsoft's shit like a normal person

(fixed)
PeNgU1N oF d00m 14. juli kl. 5:50 
@TheSoundOfTrees

Got the sound issue too on Linux, but it's not just alpha animals, it's all mods with custom sounds for me. I got it fixed by getting the AI to write a script to find and replace all sound files and relevant xml references. Without fixing it, you get silence and lag every time the sound is called.
Sarg Bjornson  [ophavsmand] 13. juli kl. 22:36 
If you don't provide a log, you are on your own. This mod has 400k subscribers, it's obviously on your end
MamaMinha¬¬³²¹ 13. juli kl. 16:16 
alpha animals don't let my colonist spawns, removed all mods until just this one was allowed. colonists didn't spawn on beggining
TheSoundOfTrees 13. juli kl. 4:18 
The sounds for AA_Bouldemit, AA_Plasma and AA_PoisonBolt have a space in their name, it causes a red error on load on my set-up. Happens too with 3 sounds from Genetics Expanded. Could be because I am on linux, though, or the current incomplete versions of some of my debug mods.
Doesn't seem to cause issues in the game (except probably silence).
Thank you for your hard work !
Noot 12. juli kl. 22:08 
There seems to be an error relating to the psionic nuzzling which I'm assuming is from my Animus vox. It results in a broken mood tab for the affected pawn and removing the thought through save editing fixes the error.

https://gist.github.com/HugsLibRecordKeeper/3ed2635c09327de40dd692292b16f004

Here's the logs
Solpel 12. juli kl. 21:09 
quick question about the new trainable abilities like aerofleet cycle severance is the check mark or the x setting it to stop multiplying once trained?
Sarg Bjornson  [ophavsmand] 12. juli kl. 9:11 
It is dire ngl
Red Jones 12. juli kl. 8:39 
Thanks Sarg, for all the mods not just this one. Imagine patch/DLC day is not as fun as it should be for you guys
Sarg Bjornson  [ophavsmand] 11. juli kl. 12:25 
Issues should now be fixed with the VE Framework update
Sarg Bjornson  [ophavsmand] 11. juli kl. 11:45 
Be patient
Tommy高富帅 11. juli kl. 11:41 
Do you get no errors with Alpha Animals disabled? There seems to be a lot of going on, not just animals.
Bosh 11. juli kl. 11:16 
I'm getting a lot of errors from certain alpha animals like Aerofleets and Wildpawns, and spawning an arctic lion with dev mode does... this.
https://cs2bus.com/sharedfiles/filedetails/?id=3522951220

Here's a log I guess.
https://gist.github.com/HugsLibRecordKeeper/ec3159f99b08561a87699932e668c904
Sarg Bjornson  [ophavsmand] 11. juli kl. 9:45 
I need a log
Dizzy 11. juli kl. 9:44 
hi sarg CompAsexualReproduction is broken and aerofleets are throwing errors every tick
Hamacelos 10. juli kl. 10:35 
s2
Tommy高富帅 10. juli kl. 10:24 
Btw, dear esteemed Sarg, may I release the tweaked Smart Speed mod then? :o
Tommy高富帅 10. juli kl. 10:22 
Hahahaha. U get censored on your own mod page? That is hilarious! :girlhand:

This comment is awaiting analysis...
Sarg Bjornson  [ophavsmand] 10. juli kl. 10:15 
They already are ;)