Portal 2

Portal 2

Gel is Not Always Helpful v2
35 Comments
Crazy Owl 23 Apr, 2024 @ 6:04pm 
Great map, love the part with the destruction when you land on the catwalk. I was a little disappointed there was no shake. Regardless, cool map!
lfairban 10 Nov, 2018 @ 5:08pm 
Great chamber. I didn't use the faith palte to get to the overhead button. I jumped to the far platfor, and back to the near one. I had enough height to hit the button.
bullfrog 27 Feb, 2018 @ 6:22am 
Yep, simple yet confusing. Got to the exit gate quickly, more by luck than judgement, and thought 'I'm trapped'! Eventually read the non-spoiler part of your response to @HPD...imo [v1nce] complaint, then mucked about for a bit until it worked :)
Rector 18 Feb, 2017 @ 5:49pm 
I didn't use the ramp. That switch is also quite obscure.
Playthrough video
Petutski 29 Dec, 2015 @ 11:12pm 
Confusing at first, this map is clever and logical. It just takes a while to become familiar with the different elements. Oh, and it helps to look up! Thanks!
KyloX 11 Jun, 2014 @ 12:09pm 
Cool map, had many things. Introduction, neat puzzle (simple yet confusin), some stuff happening and little stuff to notice.
Just maybe needed some scenery, like an observation room, to fill the gab of emptyness in the chamber. Other than that, Well done.
Arkushet 29 Jan, 2014 @ 6:15pm 
This was an excellent map! I love the sound effect near the "This Sign is Radioactive" sign.
TeamSpen210  [author] 24 Sep, 2013 @ 5:26pm 
Thank you for the demo, it was very informative.
PsychoBR 24 Sep, 2013 @ 3:01pm 
Awesome puzzle. Very funny. Nice Hammer work. Congrats and thanks.
I recorded my gameplay (valve DEM file format): Download [dl.dropboxusercontent.com]. Comments inside video.

:p2orange: Turrets highly explosive. Handle with care :p2orange:
The Sojourner 20 Sep, 2013 @ 7:08pm 
Finally solved it, once I found that little button. A (stronger) visual hint that the little button is there would really help, as players don't normally look up.

NIce easy test, fun to solve.
MachManX 19 Sep, 2013 @ 11:29am 
Wow, this map made me think for a while, though it looked so easy. Though the first time I played the cube got stuck under the vacuum platform and I thought it was over and restarted the map. Now I know I didn't have to bother with it until later. Well done.
Bayram 17 Sep, 2013 @ 6:12am 
Although I recognized the Pneumatic Diversity Vent from the dust cloud around it, "eat my soup" does have a point that if you chance not to notice this the chamber would be frustrating.
eat my soup 16 Sep, 2013 @ 10:59pm 
I had no idea that the vent thing was supposed to have a vaccuum effect, so I just went through every possible portal combination until it worked.
TeamSpen210  [author] 16 Sep, 2013 @ 7:57pm 
You only have to get to the exit, you can open the door using the portal surfaces that you can see. The vent is used to divert the gel away from the cube
HPD...imo [v1nce] 16 Sep, 2013 @ 7:14pm 
WTF would you build a map that allows you to get to a place (the catwalk) and not be able to get back or finish the map and if you die it spawns you on the cat walk? This map sucks! Don't understand the vent thing I put like 20 cubes in it and nothing....Put gel in it and nothing?
steveoneonesteve 15 Sep, 2013 @ 9:36pm 
One of the best ones yet - I like it!
Bayram 15 Sep, 2013 @ 6:21am 
Excellent, thumbs up. For those still wondering how it's done, it's clearly a Hammer map. I actually didn't grok the paint fizzler, I just used a press-every-button approach and worked with whatever happened.
🜲 NicoWuffy 🜲 [🔕] 15 Sep, 2013 @ 4:00am 
is this with bee?
Bad_Aim 14 Sep, 2013 @ 7:01pm 
That was definitely different. I find that maps like these are harder to do just because of the "visual clutter" of the underground textures. I always appreciate them, however, as I love the look!
Карина Зассир 14 Sep, 2013 @ 9:41am 
Amazing! How had you done this map? Please, send me message
piotr_mil 13 Sep, 2013 @ 7:53pm 
Holy hell, that map was weird and amazing. Firs of all, the bouncing platform is not necessary, you can perform all the jumps from regular heights. Secondly, I came up with a very weird solution: once I got to the isolated bridge, I realized I can jump onto the button and walk on a wire that connects the plate with the Exit. Only I couldn't walk the whole way, even though it was there. So by jumping backwards, I basically jumped over the exit locked door and landed on the exit bridge. here are the images: http://imgur.com/a/oB6nH After reading a thread on thinkingwithportals, I realized I had to use the diversity vent .... But I prefer my solution. Great map!
Neveready 12 Sep, 2013 @ 11:00pm 
This is a cool map! Very abstract, well done with hammer btw!
Gemarakup 12 Sep, 2013 @ 8:36pm 
Just now I noticed that it's a recreation of your PTI map.
wildgoosespeeder 12 Sep, 2013 @ 3:49pm 
I found this to be very good use of existing game mechanics; both the mechanics that are in the official story mode (gel and cubes), mechanics that were in the beta of Portal 2 (pneumatic diversity vent), and custom entities (paint fizzler).

My only complaint is the demo section explaining what the paint fizzler does. I would create a separate room for that. Nothing too hard, just enough to tell the player what to do making it a puzzle rather than a demo.

Try my map?
http://www.cs2bus.com/sharedfiles/filedetails?id=157760459
Stagger Lee 12 Sep, 2013 @ 7:27am 
Took some studying of everything but I got it. Good map.
raycelbelmond 12 Sep, 2013 @ 6:33am 
Nice and different.
quatrus 10 Sep, 2013 @ 12:43pm 
Very nice environment and a novel use of gel and vent. I look forward to more like this....!
| \_/ () 9 Sep, 2013 @ 3:13pm 
nice! i was expecting something more challenging, but the estetics are great! keep it up!
KLJF22 9 Sep, 2013 @ 1:10am 
Yeah, it worked for me. It took me a while to notice the upside down button, but other than that, awesome map!
TeamSpen210  [author] 7 Sep, 2013 @ 9:18pm 
It appears I can't have two maps with the same name. It seems to work now.
Rector 7 Sep, 2013 @ 5:58pm 
Erm its not in my queue too. I guess its because it doesn't indicate if it is a single player or cooperative map...? I don't know.
josepezdj 7 Sep, 2013 @ 3:45pm 
Me neither, and I tried unsubscribing and resuscribing >.<
TeamSpen210  [author] 7 Sep, 2013 @ 2:54pm 
Have you tried unsubscribing and resubscribing? You could also try restarting the game.
quatrus 7 Sep, 2013 @ 2:44pm 
Hmmm Can't seem to get the map in the queue. Subscribed but can't see it.