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I do remember it was hell to get them working proper and you can't place them in mid air, you can place a skybox wall on the same block though so it looks like it is in mid air.
Thank you for playing this old map :)
How did you even get the vacuum tubes to work-
I'm trying to build a map where the main theme is the players being transported around by tubes-
and I can't make them look nice like they should-
the other set of tubes doesn't even want to show up.
And is is possible to have each tube segment be suspended in air?
The skybox walls are pretty epic, too.
How the hell did you break the entrance?! I have really no idea what happened there, there is a trigger to close the door and deactivate the fizzler but it triggered without you walking through it. The trigger is one block further in the room, I'm at a loss with it...
Nice cube tossing btw, although you could also use the bridge to get it up there :)
The map is called dreamscape for a reason, unexpected things are bound to happen. I thought it to be fun to put in a little troll :)
did it work properly? (exept from the errors)
one thing: http://cs2bus.com/sharedfiles/filedetails/?id=184707252
check out my new map too: Resupply