Arma 3
Blastcore Tracers A3 - FoxFort Edit RHS Escalation
8 kommentarer
HZZHZZHZZ 21. dec. 2021 kl. 6:44 
Very good I look forward to the good news:steammocking:
FoxFort  [ophavsmand] 20. dec. 2021 kl. 1:41 
It's not about the color, the difference is with material type and the way it reflects lighting. I never finished that part. it's buggy ever since Update that improved the lighting long time ago. I tried to fix it, but was not able to. So I just put it on the pause.
HZZHZZHZZ 19. dec. 2021 kl. 12:31 
Under normal circumstances, the color of the ground is the same as that of the tracer bullet
HZZHZZHZZ 19. dec. 2021 kl. 12:21 
If I don't make it clear what I mean, please look at these screenshots and you'll understand
https://cs2bus.com/id/1976845738/screenshots/
HZZHZZHZZ 19. dec. 2021 kl. 11:58 
Great, now it works properly:steamhappy:And I'd like to ask if I can change all the tracer bullet colors to be the same as the original default colors, so that I can have great effects when using Aarren's Blast Effects mods, and there will be no bullet colors that are different from the flood colors
FoxFort  [ophavsmand] 18. dec. 2021 kl. 5:50 
@HZZHZZHZZ, thanks, it should be now fixed. Unsubscribe and Subscribe to update.
HZZHZZHZZ 17. dec. 2021 kl. 23:44 
Hello, another mistake was found, the ZSU23 anti-aircraft gun shell explosion effect is all smoke
FoxFort  [ophavsmand] 4. dec. 2021 kl. 11:53 
New version is out, due to new changes, I might have broken something. Please report any issues.

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