Portal 2
Confinement 26: Ring
8 Komentar
skit_inventor 7 Apr 2024 @ 11:32am 
2. The second faith plate leading to the vent that connects to blue's spawn. There is literally no reason as to why the players have to do these weird jumps to get to the vent. Just shift the plate with the portal ceiling slightly to the side and put a stairs below the vent. Or an elevator. Anything, not this freaking thing. Makes zero difference logic-wise while eliminating the unnecessary risk of getting sucked through the portal in the ceiling and killing yourself with the laser wall. Yeah, that happened to me, goodbye progress. We decided to just noclip to the moment before that instead of repeating the moves because it was so upsetting.

I hope the author finds my feedback useful and uses it to improve the level, because, as it stands in terms of intellectual difficulty, I like it. It's just these little things that are incredibly annoying and totally avoidable that I have a problem with. Cheers =)
skit_inventor 7 Apr 2024 @ 11:28am 
Despite this being quite a decent (logic-wise) map, I'm downvoting it because of two things. Here they are in two parts because Steam doesn’t allow comments longer than 1000 symbols.

1. Mandatory suicide after getting the cube. Like come on, this could've been done much better, and the need to repeat everything from start to finish without significant changes doesn't add to the content, just makes it more tedious.
HotCatTrap 26 Mar 2023 @ 12:51pm 
Im to dump for this
Deputy Dog 25 Okt 2017 @ 2:51am 
After our failure on #25 we were determined to complete this one. On to #27!
Frederich de Gruzière 11 Jul 2016 @ 7:09am 
By far
Frederich de Gruzière 11 Jul 2016 @ 7:09am 
The most hardcore cooperative room i've ever made
[Tom K] 27 Mei 2015 @ 7:23am 
AgentFire 18 Jan 2014 @ 2:50am 
Awesome one!!!