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回報翻譯問題
ReflectionTypeLoadException getting types in assembly VanillaTexturesExpanded: System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown.
Could not resolve type with token 0100002d from typeref (expected class 'ModSettingsFramework.PatchOperationWorker' in assembly '0ModSettingsFramework, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null')
Could not find type named VanillaTexturesExpanded.VanillaTexturesExpandedSettings from node <Operation Class="VanillaTexturesExpanded.VanillaTexturesExpandedSettings"><id>VTE_General</id><order>0</order><category>VTE_General</category><showTooltipAsTinyText>false</showTooltipAsTinyText></Operation>
And no way would you have forgotten to save them elsewhere in your own folder to avoid a data overwrite if you made your own mods.
What the heck are you on about XD
"Now, everything that I and other players have created based on your mod has been destroyed."
Sounds like its just a you problem bud.
So sorry, but the fault was on you for not making a local copy of the mod.
You can check our github that texture files were not 'reuploaded' or anything like that.
The fabrics and leathers look so much better with this...
Putting Highqualitytextures1.5 at the end of the load order solved it for me at least, Graphics Settings+ was already there.