Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
https://imgur.com/a/8H9qBby
nevermind [pbs.twimg.com]
I'm surprised VR even works in the source engine.
Actually, I'm more surprised people still play Garry's Mod to this day, me included.
Garry Newman himself has been hinting at a gmod 2 (he hasn't stated if it's a remake of gmod in source 2, or if he's pointing at s&box, a spiritual successor to Garry's Mod, made by Facepunch, in Unreal Engine 4) and that definitely has a larger chance of having official VR support, but who knows? They added Kinect support to gmod (which sadly got removed), so official VR isn't that far away.
If anyone wanted to see what I'm talking about: https://www.twitch.tv/videos/570262743?t=0h3m11s
Heck even after manually updating the additional files and then manualy luanching vr, my weapons are missing backsides and doesn't seem to have any vr interactions.
I think you should add this to your collection.
https://cs2bus.com/sharedfiles/filedetails/?id=2019031373