Crusader Kings III

Crusader Kings III

Better Executions Updated
558 comentarios
KittenHasWares 15 JUN a las 11:08 
doesn't seem to be working for me, not sure if a mod conflict or something else but my executions just don't do anything, a notification pops up but no deaths, had to turn it off just to be able to kill prisoners again
Daemon 25 MAY a las 22:15 
will there ever be an agot compatibility patch?
bamboocarpet 25 MAY a las 17:53 
Thanks for the update.
Patrick Vieira 25 MAY a las 16:54 
Could you create a patch between this mod and the 'Sadism Updated' mod? Or, could you add a similar feature from 'Sadism Updated' into your own mod? These are two of my favorite mods, but unfortunately, they conflict with each other
cuomo860  [autor] 25 MAY a las 16:07 
Should be updated now. There really wasn't much in there and probably nothing that affected functionality.
FunGaming44  [autor] 24 MAY a las 1:39 
awesome thanks for the help as always
cuomo860  [autor] 23 MAY a las 17:52 
Right now u'm working on some other things but I hope to get this updated within the next couple of days.
FunGaming44  [autor] 23 MAY a las 16:18 
everyone i know it needs to get updated again, maybe @cuomo860 will find time to update it if not then I will look at it next week
FunGaming44  [autor] 22 MAY a las 6:57 
he means after the last update things where changed in a couple files and today another big update
cuomo860  [autor] 22 MAY a las 5:32 
@FunGaming I updated it. You may want to take a look but it should be fine.
FunGaming44  [autor] 22 MAY a las 2:39 
no it needs to be updated have not got around to this one yet
Tak 22 MAY a las 2:28 
updatett? this is one of the best lol
FunGaming44  [autor] 3 MAY a las 15:16 
it has not been updated yet, i have not had time to update this one yet still fixing others
NFAMOUS 3 MAY a las 15:09 
Is this mod broken for 1.16?
JSJosh 15 ABR a las 8:27 
@Jeff yes it is, I had no issues.
Jeff The Mercenary 15 ABR a las 5:29 
Is it safe to remove this mod mid game?
Raiukage 17 MAR a las 12:53 
Still shows as out-of-date in the launcher after unsub/resub.
TiberiumViking 17 MAR a las 3:38 
@Galahad agreed, I would use it in AGOT in a heartbeat.
Velius 10 MAR a las 23:02 
Hi, I have a problem with this mod, does it only work for Catholics?(I play with Nordics) Whenever I execute someone it always says that they were sacrificed in honor of their gods.
PhazezGova 10 MAR a las 13:31 
Thank you for the update :)
Galahad 1 MAR a las 0:26 
An AGOT compatch would be amazing if anyone could do it.
The Desert Fox 9 FEB a las 3:48 
Perhaps a compatch may yet be made.
The Desert Fox 9 FEB a las 3:48 
@Uncle Well that is a pity.
Conquest 1 ENE a las 0:39 
Unfortunately this mod does not work with AGOT. It removes “negotiate release” actions like sending prisoners to the Night’s Watch and stripping their knighthood. Also the “dragon flame” execution method is already in the base mod
Clemente 28 DIC 2024 a las 17:05 
Could you add a "hidden_effect" to the "send_interface_message" command on the execute interaction to remove the link to the target's name on the tooltips for "Effects under you"? That's how vanilla does it.

Also, to improve compatibility, you could move these interactions to a new file:
- imprison_interaction
- execute_prisoner_interaction
- torture_interaction
- castrate_interaction
- blind_interaction

And move these events to a new file:
- char_interaction.0170
- char_interaction.0172
- char_interaction.0252

And maybe add "flavor" as a category for the game rules to make it easier to find them?
FunGaming44  [autor] 28 DIC 2024 a las 5:02 
@Coach you're welcome, happy gaming
Coach 26 DIC 2024 a las 14:09 
This might be helpful for you guys: After testing for a while, i managed to make this mod work with my modlist. Just make sure that it is at the very bottom of the list.

Simply a must-have mod :) Thank you Fungaming44 !
Coach 26 DIC 2024 a las 13:40 
Just confirming the mod works perfectly. By the way, at deausiflack you can turn off all the music (the various Ck3 theme songs) in settings, and the execution sounds will still play.

With my standard modlist, this mod wasnt working either, obviously it's because there is a conflict with another mod that I need to locate.
cuomo860  [autor] 22 DIC 2024 a las 10:46 
Have you tried with this mod alone? Many many mods overwrite prison interactions.
Elmo 22 DIC 2024 a las 7:20 
Same problem as well. Doesn't work
JSJosh 21 DIC 2024 a las 11:33 
This doesn't appear to be working. I open execute, select behead, then execute. It says the person is executed but... they are not, they are still alive.
deausiflack 7 DIC 2024 a las 5:36 
@Fungaming44 Silly me, didn't even notice that part. Thanks for the reply :)
FunGaming44  [autor] 7 DIC 2024 a las 0:07 
@deausiflack As said in the description of the mod on this page
deausiflack 6 DIC 2024 a las 19:54 
Just noticed that if you turn off your music, the execution sounds won't play. I'm wondering if this is because the sounds are recognised to be under the 'Music' category and as such once you turn off your in-game music, the sounds disappear as well. Any help would be appreciated, I tried altering the mod files but haven't gotten it to work yet
finallyciv 1 DIC 2024 a las 2:46 
I've integrated a German localization into my mod: https://cs2bus.com/sharedfiles/filedetails/?id=3355568022
Proxima-b 28 NOV 2024 a las 14:59 
I want Islam way of stoning, Chinese way of Ling-chi, and Aztec way of heart-ripping.
the King of warm man 21 NOV 2024 a las 3:03 
Do you have any Chinese?
Marcus 8 NOV 2024 a las 17:23 
Will there be Stoning? Death Penalty in Abraham Way.
cuomo860  [autor] 20 OCT 2024 a las 21:37 
@Yalong @Dancing bard. This mod makes barely any changes to the odds of when the AI will execute a prisoner and those changes only come down to specific situations limited cases where you are deep in line of a title. The AI also only checks to execute prisoners once a year so that's a limit to the vanilla mechanics.

Additionally, having the AI decide how to execute prisoners is done by a weighted random chance based on the same system which determines likelihood for the player. It's going to skew towards normal executions by a "normal" ruler. Sadistic and such have a higher chance of it randomly choosing brutal executions. Even the original creator of the mod had difficulty creating a system where the AI would be more dynamic as it would have involved creating a whole other system.
Yalong 20 OCT 2024 a las 21:15 
hi,I've found that the ai doesn't execute prisoners in a brutal way, and it's even fair to say that the chances of the ai executing a prisoner are extremely low, is this a problem with my game, or is there a conflict between the mods?
Liga 19 OCT 2024 a las 9:06 
Does it work with Roads to power? I mean, will the AI execute the player, when he ends up in jail?
FunGaming44  [autor] 17 OCT 2024 a las 7:32 
@Switching Doom I think it does, waiting for everyone to give me their updated and translated localizations so I can add them.
Switching Doom 17 OCT 2024 a las 5:44 
Does the German translate need an update may i ask?
cuomo860  [autor] 15 OCT 2024 a las 6:53 
Perhaps @FunGaming44 can get it in there...he usually has to do a quick update to get the descriptor file to show the version right. (The fun of Steam/PDX and multiple creators)
Marcus 15 OCT 2024 a las 3:18 
@cuomo860 I've uploaded Updated Chinese Loc, did you updated it in the update today?
cuomo860  [autor] 14 OCT 2024 a las 11:18 
Shhh...i may have updated the mod to include a special execution type if you are using it with AGOT. Hopefully it doesn't cause issues without AGOT. We'll see...
Володяха 12 OCT 2024 a las 22:32 
Great mod brother 🫡
Switching Doom 8 OCT 2024 a las 16:18 
Hi

i wanna translate the mod into german can you send me the files that needs to be translated?
cuomo860  [autor] 8 OCT 2024 a las 13:16 
@hamletsdead. Yes and no. There are parts of this that are reliant on cultures and such from the base game and not AGOT. I had done a partial update as part of my AGOT Super Compatch but I think I am going to try to add the execution I added to that to this mod.
hamletsdead 8 OCT 2024 a las 13:00 
Does this work with AGOT by any chance?