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Also, to improve compatibility, you could move these interactions to a new file:
- imprison_interaction
- execute_prisoner_interaction
- torture_interaction
- castrate_interaction
- blind_interaction
And move these events to a new file:
- char_interaction.0170
- char_interaction.0172
- char_interaction.0252
And maybe add "flavor" as a category for the game rules to make it easier to find them?
Simply a must-have mod :) Thank you Fungaming44 !
With my standard modlist, this mod wasnt working either, obviously it's because there is a conflict with another mod that I need to locate.
Additionally, having the AI decide how to execute prisoners is done by a weighted random chance based on the same system which determines likelihood for the player. It's going to skew towards normal executions by a "normal" ruler. Sadistic and such have a higher chance of it randomly choosing brutal executions. Even the original creator of the mod had difficulty creating a system where the AI would be more dynamic as it would have involved creating a whole other system.
i wanna translate the mod into german can you send me the files that needs to be translated?