XCOM 2
[WOTC] Covert Infiltration
1.188 kommentarer
Stukov81-T.TV 20. juni kl. 3:02 
if the 3rd soldier was not a typical human that may also lead to problems, but that's nothing that CI introduced either
XpanD 20. juni kl. 1:24 
Shameless plug, but you can also use the "EndBattleForceWin" console command from my mod: https://cs2bus.com/sharedfiles/filedetails/?id=3113132590

This should work in most cases where missions randomly break.
EvilBob22 19. juni kl. 19:46 
I'm a fan of the "Surrender" mod. I rarely use it, but it comes in handy when someone is trapped with no hope of getting to the evac. (When you activate it, all soldiers that haven't already evaced are captured, and could trigger a rescue mission later.)
judcohan 19. juni kl. 18:41 
The intel costs for expansion aren't any different from the base game, as far as I can tell. If the radio towers weren't functioning properly for you, I suspect that some other conflict was happening.

I personally use a mod to disable ambushes (there are details if you read down a bit in the comments.) But in general, losing one soldier shouldn't be that gigantic a deal.
Goozeman 19. juni kl. 16:49 
Interesting mod, I liked the new tactical missions but the intel costs for expanding into new territory made it prohibitive. it just ignored radio towers so you pay the max possible.
An ambush mission with 3 soldiers broke my campaign, the 3rd soldier could not be moved/evac and I just gave up and uninstalled. Was fun up to that point but felt like a complete waste of time after the ambush, shame.
Soul 4. juni kl. 18:45 
The only time I got something like that was a custom map not loading,causing an inf loading into crash,commenting the problematic map fixed it.
Beside that,+750 mods and +1k hours with Covert and never got something like that.
DAAAVE!!!! 4. juni kl. 18:11 
Thank you so much for the answers, but I wonder is this bug common for the mod or could it still be something from my side, that I am just not getting?
Stukov81-T.TV 4. juni kl. 8:58 
you need to have the infiltration selected when using that console command.
XpanD 4. juni kl. 4:04 
Haven't tried this myself, but see if the "ForceAbortSelectedInfil" console command works here. Might save it. Make a copy of your save first.
DAAAVE!!!! 4. juni kl. 0:57 
Hello I would really appreciate if someone could help me with this problem. The game was running semi-fine before this, some crashes here and there but they'd disappear after loading up the save, but there's this infiltration mission in my campaign that seems to completely break my current save and basically soft block me. I run about 470 mods on this campaign and like I said it has been relatively smooth sailing. But the infiltration mission when I start it, it puts me to a loading screen and then the screen goes black following up with a crash. I am at a lost for options, cuz I tried almost every troubleshooting option. I also got relatively far with few saves in between on the geomap, so the infiltration mission is over 100% percent on my latest save and I can't abort it either. I would appreciate some help maybe from some people that experienced the same and fixed it and at best from the devs themselves. Thank you
JacketFarm 30. maj kl. 19:21 
Whelp, got stuck on an ambush. I couldn't find where to extract, then killed all the enemies, and was stuck in an endless loop. Twas fun though, hope this doesn't happen to anyone else.
Dragon32 24. maj kl. 17:14 
@GrimAtrament
It won't crash but balance will be whack
GrimAtrament 24. maj kl. 14:43 
do we have to use the prototype armory?
Soul 23. maj kl. 14:56 
You could've also said nothing and go on your day instead of outing yourself lmao
spackle 23. maj kl. 13:59 
all these guys fighting are so pathetic haha. what are u guys like 30+ and still making up battles to fight online? lmao. cool mod though
Soul 10. maj kl. 8:06 
Cya trolly
Zyxpsilon 10. maj kl. 7:23 
@soul
Parts 1+2+3 = MAC isn't PC
Nothing else to waste my time with.

** GOOD BYE -- all.
Soul 9. maj kl. 7:27 
Couldn't take the heat
Zyxpsilon 9. maj kl. 4:30 
@RustyDios
Good bye, trolls.
RustyDios 8. maj kl. 9:20 
@Zyxpsilon
**EXASPERATED SIGH** part3:

if YOU (or anyone!) happens to know the exact cause of the crash on a MAC, then please enlighten all of us with your knowledge, share the error in the code and the steps needed to fix it.

If you do not know the reason. Then ... "no one has ever figured out why" is still valid.

Don't call me out as "wrong" on a statement that is indeed, actually "correct".
RustyDios 8. maj kl. 9:17 
@Zyxpsilon
**EXASPERATED SIGH** part2:

And that is not to say that it cannot be figured out, as your next message states (summarised), just that no one has done that ... yet.

I'm also not curtailing/attacking your freedom of expression in any way either. But I am correcting YOUR false statement/information .. if YOU want to call someone out as "wrong", check your own facts first.
RustyDios 8. maj kl. 9:16 
@Zyxpsilon
**EXASPERATED SIGH** part1:

This round of back-and-forth between us started because YOU called me out as "wrong" on the statement of "no one ever figured out why" .... which is incorrect.

My statement was not wrong.

Yes this mod, as you stated: "PS; Astral Descend's (and gang) mod works just fine here." .. does indeed work perfectly fine .. on a WINDOWS BASED PC.
.. however my comment specifically related to this mod on a MAC iOS as was the discussion. Which has issues. Repeatably shown/manifesting as a crash around the first Retaliation mission ... and (I'll correct it so you are happy) :: "to my knowledge, thus far, no one has ever figured out why, this mod crashes, on that operating system, at that specific juncture"
Zyxpsilon 8. maj kl. 5:38 
@TRNEEDANAME
Bienvenue, mystérieux inconnu.
TRNEEDANAME 8. maj kl. 5:19 
@Zyxpsilon
pretty sure we are on Steam, and that anyone can remove messages or comments if the proper rights are given...

There isn't any freedom of expression on someone's else mod, that's basic logic.
And if you wish, I'll even say it in french so you understand it better,

"Ferme la, merci"
Zyxpsilon 3. maj kl. 5:40 
@Soul... Yup, that sums it all up.
Between skills and anyone's attitude(s) - if someone claims *IMPOLITELY*, I couldn't or still can't help - it's theirs from the past and even for the present.

I stepped to some 'challenge' & his weird remark - should have known *HE* again would hit and insult whatever i share or simply write online.
So F'c' him too.

Nobody has a right to attack other's "Freedom of Expression". He tried, he still fails, he will forever.

PS; Astral Descend's (and gang) mod works just fine here.
Soul 2. maj kl. 7:21 
Man all that to say "its possible,so just... do it"
MrCloista 2. maj kl. 7:10 
Aka "Cease your prattling you mewling quim"
RustyDios 2. maj kl. 7:08 
@Zypsilon
That's all fair and good but still doesn't answer or alter the initial phrase...
thus far, no-one has figured out why THIS mod, crashes on MAC.

If you happen to know the EXACT code line that needs fixing then please share it with us.

Otherwise, with all due respect, fuck off.
As stated repeatably, previously, in various other forms of contact, between steam and discord ::
I do not wish to have anymore dealings with you, please stop @'ing me in stuff. Continuing to do so is just abusive, stalker-like and borderline harassment.
MrCloista 2. maj kl. 7:03 
The only part of that you needed to say was the last bit.
Zyxpsilon 2. maj kl. 5:48 
@CyberVC & @Soul

Okay then... let's declare the exact method to fix such compatibility issue between PC and MAC.

Master the coding tricks of *Linux* to refine --this-- mod declarations and its custom UC class file.

Meaning, help comes from the skills someone can either find or acquire directly from the authors team of multiple other codes which already discovered a variety of proper solutions.

All i've wrote (somehow) is that knowledge is found after years of education. Coders & modders earned and/or paid + worked for these skills.

Example; My "SwappIMG" toolset mod that provides external controls of procedural hooks to GFX assets. Highly technical stuff that TWO of us had to work on together for months.

Yes, so - good luck... there ARE plenty of UC solutions in many other XC2 mods on Steams.
Soul 1. maj kl. 11:43 
Like
"Both my laptops have such variable & distinct custom calibrations"

"The structural codes aren't dependant on synchronized or mutual dispatch calls --- as DEFINED by dual but still external controls."

Thats just stuff I could say like "the internal structure is repurposed to limit the integral damage of providing different values to call the calibrations needed to add compatibility"
Cyber Von Cyberus 1. maj kl. 10:53 
@Zyxpsilon, that wasn't an insult, we'd love to hear your insight if you think you have an idea to solve this probelm, but what you've said is simply incomprehensible and full of made up terms.
Zyxpsilon 1. maj kl. 5:01 
@Dragon32 (only and not RustyDios) for this specific comment...

Gee man, are you trying to insult my communicating ability in perfecto snobby British English?

You are '''almost''' right.. because in Québec/Canada some (me also) of us are born as Francophone with EXTREME pride of our cultural origins.
And -- being bilingual in North America is a must.

Soooooooo;
Por Favor, Niet -- Irogato.
Is this reply polite enough for a vast majority of highly variable incognito readers here and online??
;)

*** Peace on Earth and let's hope together "hate" will stop for eternity. ***

Gracias. Got that?
Dragon32 30. apr. kl. 8:40 
@Zyxpsilon
I understand the individual words you use, but the phrases and the whole? That's just gibberish.
Zyxpsilon 30. apr. kl. 4:54 
@RustyDios,

Quote; ** no one ever figured out why **

Wrong...
Firaxis developped XCom as a (---/PC\---) OS with a few indirect provisions for critical (minimal) compatibility MAC factors.

The structural codes aren't dependant on synchronized or mutual dispatch calls --- as DEFINED by dual but still external controls.

Then, the whole trick for modders is to TRY adapting any if not all booting conflits. Both my laptops have such variable & distinct custom calibrations.
RustyDios 30. apr. kl. 1:18 
load order for xcom2 doesn't really matter and isn't controllable by the player much anyway

this mod has always had issues on a MAC unfortunately (same as LWotC), no one ever figured out why, but it has something to do with internal file structure of the MAC vs Windows versions.. the crash happens normally after or during the first retaliation. Yet there is nothing code wise that should make it happen. :( one of the mysteries of xcom2 modding :(
Austere Hare 30. apr. kl. 0:35 
there was a time, i had the load order right, and couldplay without any crashes, but i uninstalled and cannot for the life of me find that load order. :steamfacepalm:
Stukov81-T.TV 29. apr. kl. 23:55 
this mod has always had issues with mac. afaik a solution has never been found
Austere Hare 29. apr. kl. 21:38 
this mod has stopped working for me. What is the load order? i play on a mac and cannot run the advanced mod loader thing.
Desert Punk 28. apr. kl. 11:53 
cope
Stukov81-T.TV 28. apr. kl. 3:49 
your ranting isn't better in the slightest
Desert Punk 28. apr. kl. 2:17 
Ok, thanks for your take on the situation, random dude.
Good to know Soul is a 'helpful person' when he's not busy crashing out and throwing hissy fits.
I'll be sure to bear that in mind, as you clearly feel that your opinion is important.

I think his deranged ranting speaks for itself, personally.
Stukov81-T.TV 27. apr. kl. 23:39 
@Desert Punk maybe you just take a step back and reconsider how you started this discussion. And for what it's worth Soul is one of the most helpful people here.
Desert Punk 27. apr. kl. 19:15 
lmao thanks for admitting you're SUPER mad, i guess
Soul 27. apr. kl. 19:14 
Just gonna report and move on,keep outing yourself
Soul 27. apr. kl. 19:12 
Didn't ask lol
Desert Punk 27. apr. kl. 19:11 
Thanks for confirming you have some kind of educational disadvantage, Soul. You literally type like an angry little kid.
Go touch some grass and maybe stop projecting so hard, its sincerely difficult to parse out exactly what you're trying to say when you're so busy trying to put words in my mouth and making weird jumps of logic.
Bro randomly capitalizes words and repeats the same thing slightly re-worded multiple times. I'm sorry you've got something actually wrong with you.
Soul 27. apr. kl. 19:04 
How bout you test things up before opening your fat mouth going "its buggy" if you KNOW its a fking conflict then act pissy when someone call it out,are you being a moron on purpose? Instant going to insults,what a kid.

Like Evil understood,cause he have a BRAIN,if it was actually buggy,more would say it,DUH.
So its not on it,its on another mod and boohoo you have to find it like a big boy in your claimed mini mod list,sorry it hurt you I said it outloud for you to get it?

Just say from the start "its too hard with it I'm a child who don't like hard stuff" instead of looking for excuses to not use it,seeing how hard you cry about it.
EvilBob22 27. apr. kl. 18:39 
I think you are reading malice into Soul's comment that isn't there. I see it as less, "obviously it's a mod conflict," and more, "it's probably a mod conflict, if LS by itself was so buggy, the comments would make it obvious."

I expect you've already disabled LS, so it doesn't really matter, but I would look again at potential mod conflicts. LS only adds instant projects and doesn't have an engineer slot. So, you having problems with the project completing with an engineer assigned means there is definitely something else making changes to the living quarters at the very least.
Desert Punk 27. apr. kl. 17:37 
@Soul very helpful. I have barely any mods running besides the requirements for C.I. and nothing that would affect Living Space. Glad to hear "hurr obviously its a mod conflict" like I couldn't have pieced together that something was amiss. How about you do the rest of us a favor and shut the fuck up?

@Rusty good to get some actual information from someone who actually has something to share.

I get that you're probably kinda socially challenged, Soul, but acting like a pretentious redditor doesn't really do anything besides demonstrate how neurodivergent you are.