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- custom antlines, textures, better grating
- new map design and better overview
- improved gameplay
(basically, you could almost easily be placed in the same category as Prototype, Innocentice, toncica, etc.)
My friend and I spent nearly an hour stumbling over our own tracks trying to find the solution. We ended using the solution video in the end :P I almost feel it was made harder than it needed to be... and yet it's such an elegant space and puzzle when done right
here in the coments. I also added a small extra room to the start, to prevent one unintended
solution, which was possible when one player would kill himself at one point.
Thanks to BlumCoLe for recording and uploading it.
BR, around 80 minutes: https://www.dropbox.com/s/f6vhr5tqccuvm65/stepbystep.dem
So yeah, it took you quite a bit longer. But that's ok - you solved it: congratz!
Just curious, did it took us more time to walkthrough, or you to develop the whole level? :D
But I can give you a hint right now, too:
Think about other places, where you could need the cubes, before you place them at their final destinations.
@Motion: You might have to execute some steps in another order to get it done. =)
Keep up thinking, I am sure you will get it soon.