Starbound
Omnicrafter!
190 Yorum
Kel4k 21 Oca @ 5:55 
+rep
Silver Sokolova  [yaratıcı] 12 Oca @ 19:05 
@Zefix I'm not a fan of spriting UI's but I could consider adding a toggle for a compact mode that lists the stations as just icons (no names) in a grid instead of a list. You could also try sorting your crafting stations into multiple omnicrafters
Zefix 12 Oca @ 15:22 
Is it possible to make it have a bigger UI? The amount of crafting stations add up to a lot and it would be easier to navigate
Silver Sokolova  [yaratıcı] 7 Oca @ 22:47 
@Kream no, not that i've seen
Kream 7 Oca @ 20:57 
Does this cause the craft menu to crash the game?
Silver Sokolova  [yaratıcı] 21 Ara 2024 @ 6:21 
@Hybrid Sentience no, it's not a storage container
Hybrid Sentience 21 Ara 2024 @ 6:03 
Is this able to connect to the item network?
Mabra 9 Ara 2024 @ 5:07 
One crafting station to rule them all.
Silver Sokolova  [yaratıcı] 5 Eki 2024 @ 8:21 
@Charlie maybe. I might do it one day. there's no existing version for it
Charlie 5 Eki 2024 @ 0:12 
Is there any possibility (or an already existing example) of a version of this for shops? i.e. vending machines and craftable merchants added by some mods- I like having those on my ship too but they usually take up a lot of space
TheSilentAngryCat 25 Eyl 2024 @ 15:18 
oof
Silver Sokolova  [yaratıcı] 15 Tem 2024 @ 20:54 
@OllieOnMollie if the Omnicrafter doesn't recognize it as a crafting station, it's likely because the station's scripts wouldn't work if accessed via the Omnicrafter, sorry
Nekomancing 15 Tem 2024 @ 19:51 
On the off chance this mod is down for updates still, could there be one patching the "write your own books" mod? The omnicrafter doesn't recognize it as a station
Fireshot 5 Tem 2024 @ 5:09 
Ah this will be MUCH better than needing a few dozen different crafting stations scattered around my ship or base due to the array of mods I have Lol.
Dizzie 9 Nis 2024 @ 16:09 
how tf did i only just stumble upon this mod?? thank you soo much <3
Firangiz 23 Şub 2024 @ 0:59 
where have you ben all this time... :'( thi is just amazing, by far one of the best mod ive ever seen.
Silver Sokolova  [yaratıcı] 19 Şub 2024 @ 16:22 
no problem!! im glad you like the mod! I might move the button or add a double-click requirement
Silver Sokolova  [yaratıcı] 30 Oca 2024 @ 18:37 
the omnicrafter doesnt eat the stations you add to it, it just stores a copy
patman 30 Oca 2024 @ 16:18 
whar
Silver Sokolova  [yaratıcı] 30 Oca 2024 @ 14:02 
yep, and because the player would just upgrade the object in the omnicrafter rather than their copy
patman 30 Oca 2024 @ 9:50 
i dont see any reason why itd be impossible but i certainly wouldnt want to implement it lol
SkullNoise 30 Oca 2024 @ 9:42 
also just to ask a random question:
the reason why it's impossible to upgrade stations from the omnicrafter it's because it's hardcoded in Starbound or there are other major issues?
SkullNoise 30 Oca 2024 @ 9:40 
(sorry for the late response i logged into Starbound today since the last time i posted my comment)
Now it works nicely,tried both crafting tables from vanilla and Frackin stuff.
Thumbs up,thank you as always.
Silver Sokolova  [yaratıcı] 28 Oca 2024 @ 0:33 
@SkullNoise try now!! I think I found and fixed the cause of the issue
Silver Sokolova  [yaratıcı] 27 Oca 2024 @ 13:05 
@SkullNoise try making a new omnicrafter then adding an upgradeable crafting station (ie inventors table) first, or an unugradeable one (ie fossil station) first. I will look into a fix for this issue
SkullNoise 27 Oca 2024 @ 4:50 
In the past i used this mod a lot to "clean up" my base from having tons of stations,but somehow now it's not detecting the crafting stations in my hand,either by having equip the station on the hotbar or by holding it on my hands....did this happen for someone else?
King of dying comedically 20 Kas 2023 @ 18:59 
patmans a fuckin starbound wizard, they're (probably) right.
patman 7 Kas 2023 @ 9:32 
it's not very doable
specopsbarton 7 Kas 2023 @ 6:31 
@Silver Sokolova But it is doable?
Silver Sokolova  [yaratıcı] 7 Kas 2023 @ 5:38 
@specopsbarton I did understamd what you were trying to say. I'm not doing it
specopsbarton 6 Kas 2023 @ 20:24 
@Silver Sokolova You don't understand what I try to say. Storage Bridge adds Input/Output to the nearby chest (or any other container), allowing you to wire it to the Item Transference Device, then you could make a change in your mod, which could allow linking transfer device to your omnicrafter, so all resources from chest would be available to use straight away in crafting stations.
Silver Sokolova  [yaratıcı] 6 Kas 2023 @ 9:52 
@specopsbarton Storage bridges aren't crafting stations
specopsbarton 6 Kas 2023 @ 3:42 
Any chance to make it work with FU's storage bridges? It could be a massive qol feature if instead of picking up from container all the time one by one resources we could be able just to click and craft.:steamthumbsup:
Silver Sokolova  [yaratıcı] 5 Eki 2023 @ 12:08 
I don't really sprite interface windows, sorry
Bear 5 Eki 2023 @ 7:35 
Any chance of like.. an addon or something to make the GUI for this bigger? It's a great mod, but the interface is very small when you have a lot of mod crafting stations loaded into it.
Silver Sokolova  [yaratıcı] 24 Haz 2023 @ 7:39 
you can't with the Omnicrafter, unfortunately
Doodlinka 24 Haz 2023 @ 7:18 
how do i use the replicator addons?
Silver Sokolova  [yaratıcı] 26 Ara 2022 @ 12:12 
@Truehippy yes
Truehippy 26 Ara 2022 @ 12:05 
dose this work with Frakin universe?
💖 Officer Hotpants 💖 21 Ara 2022 @ 4:42 
As it happens, it's even more useful for building projects. No more having to set up multiple platforms to hold the 15 crafting stations I lug around to make blocks and furniture..
Silver Sokolova  [yaratıcı] 20 Ara 2022 @ 3:47 
Thank you so much!!
💖 Officer Hotpants 💖 19 Ara 2022 @ 21:57 
This is outstanding. Going to save so much space on my early game ships.
Silver Sokolova  [yaratıcı] 26 Kas 2022 @ 11:32 
Are you sure it's this mod causing it? Can you provide a log?
crash fan razer63 26 Kas 2022 @ 1:50 
it would show the chucklefish logo, then the loading screen, then just shuts down
Silver Sokolova  [yaratıcı] 25 Kas 2022 @ 22:21 
Yep! You should upgrade your script to move all pak files instead of just those named 'contents.pak'. Some mods use multiple pak files.
MokahTGS 25 Kas 2022 @ 22:01 
So I had to physically copy the mod file to the server instead of using the normal SWEL script file utility to move the pak files from the workshop folders to the mods folders on the server. After putting the file names omnicrafter.pak into the mod folder on the server, everything is working. Basically the authors naming convention messes with the utility scripts out there. If the file were to be named contents.pak it would have worked without all the fuss.
MokahTGS 25 Kas 2022 @ 21:44 
What is the workshop number of this mod?
Silver Sokolova  [yaratıcı] 25 Kas 2022 @ 18:25 
What are the details of your crash? Can you provide a log?
TT Hoang Anh 25 Kas 2022 @ 17:44 
helo
crash fan razer63 25 Kas 2022 @ 17:43 
actually, it's crashing on me too, he was not the only one