Portal 2
TURRET LABYRINTH 2
10 則留言
John Simons 2016 年 3 月 3 日 下午 1:10 
Hi, I did a blind play through with commentary of this chamber on YouTube!
Please check it out, check the description to jump to your map immediately :steamhappy:
Thanks for this chamber, liked it!
https://www.youtube.com/watch?v=kxSuj7RvqsI
Petutski 2015 年 9 月 20 日 下午 4:49 
Lots of fun trying to find the exit. You are very good at hiding it!
Richard L 2015 年 2 月 10 日 下午 1:37 
Good challenge.
Evgesha 2015 年 1 月 24 日 上午 3:34 
Оцените пожалуйста,мои первый работы.:)
Rate please , my first job.:)
add to favorites, please (добавьте в избранное,пожалуйста)
AWP-параллели самая хорошая работа на мой взгляд.
http://cs2bus.com/sharedfiles/filedetails/?id=379767026
AWP | Killer line
http://cs2bus.com/sharedfiles/filedetails/?id=380053458 (2 новая модель)
wildgoosespeeder 2015 年 1 月 18 日 下午 3:13 
DISCLAIMER:
Read my profile before reading the rest of my comment!

I strongly recommend for players, especially first time players, to turn on "god" mode as this author loves to make turrets as annoying as possible and finding the exit to be a nightmare. Annoyingly placed turrets aren't challenging. Annoyingly placed turrets are annoying. There are just better ways to make turrets an obstacle to get passed while keeping the annoying factor down. Cleverness over cunning.

Try my SP map?
http://www.cs2bus.com/sharedfiles/filedetails?id=377129237
Try my COOP map?
http://www.cs2bus.com/sharedfiles/filedetails?id=376181211
Kierabee 2015 年 1 月 16 日 下午 5:51 
All the turrents are powered down and I still can't find the exit!
Sublime March 2015 年 1 月 13 日 上午 10:48 
I really like this level! I died right before the exit, though, and had to completely restart. I wish there were better checkpoints of some kind, because it's super frustrating and just not fun to have to do it all over again.
Chelliste 2015 年 1 月 12 日 下午 7:18 
To prevent getting lost, as you eliminate turrets, just keep looking for new turret beams: You haven't been there yet.

At first I viewed this series with skepticism. because a turret generally doesn't stand a chance when there is a portal surface nearby, or it is sitting on one. But these labyrinths, with so many turrets and so many angles, make for an intriguing challenge... even though each individual turret is easy to dispatch.
jamie-mcbrien  [作者] 2015 年 1 月 6 日 上午 5:44 
Hi, I'm glad to hear that as its meant to be disorientating. i assure you the exit is there, just hid very well. give it another go if you feel like it!
CulmanO 2015 年 1 月 2 日 上午 7:47 
Um, very confusing, I can't find the exit anywhere.