Portal 2
Test Chamber #7251: White Walls
20 σχόλια
LUCASG0LD  [Δημιουργός] 20 Δεκ 2015, 23:48 
Thanks! :)
On some of my maps there is a cube behind a glass, or in an "unportable" area (I guess).
I will remove that portal bumping help soon. That wasn't a good idea. But thanks for the reply! :steamhappy:
(and sorry for my english, it's not the best)
Petutski 20 Δεκ 2015, 19:45 
I found this map lots of fun.... without portal bumping. Thanks! But then... what was the cube receptical behind the glass for? It begged for a bump!
LUCASG0LD  [Δημιουργός] 12 Σεπ 2015, 0:01 
Mabye. Thanks for the tipp! :steamhappy:
dven1 11 Σεπ 2015, 9:30 
If you want you can immediately go up to the top level, portal bump the cube from behind the glass, then put it on the receptacle behind the other glass, again using portal bumping. That's all that's required to finish the map.
LUCASG0LD  [Δημιουργός] 10 Σεπ 2015, 9:18 
Thank you! :)
dven1 10 Σεπ 2015, 6:03 
It appears the only way to open the side door into the exit room is to portal bump a cube into the receptacle behind the glass on the upper level. That also gives you a little shortcut from the sphere receptacle to the area where you access the upper level. Strange. Still, it was an enjoyable map even if not a hard puzzle.
LUCASG0LD  [Δημιουργός] 10 Σεπ 2015, 5:48 
Just for the people, who knows portal bump bug. I'm was interested, who use that "secret". :)
But now I just wanna delete that part.
dven1 10 Σεπ 2015, 5:37 
I did it without portal bumping but never used those "doors" on the side of the exit chamber. What were they for?
LUCASG0LD  [Δημιουργός] 20 Φεβ 2015, 23:58 
*learned
LUCASG0LD  [Δημιουργός] 20 Φεβ 2015, 23:58 
I learn Portal Bumping, but thx :D
Mr. Cat (Real) 20 Φεβ 2015, 23:34 
Here's a small video example of "Portal Bumping" in action for you, Lucas. http://puu.sh/g687b.webm
Maeen 20 Φεβ 2015, 2:52 
Oh man I wasted so much time on this one. Nice effort
Plz check mine and Rate it looks simple but it is not
http://cs2bus.com/sharedfiles/filedetails/?id=395233191
dalbozofgurth 17 Φεβ 2015, 19:41 
Fun one!:D
wildgoosespeeder 17 Φεβ 2015, 11:32 
Google "portal bumping".
LUCASG0LD  [Δημιουργός] 17 Φεβ 2015, 7:14 
# wildgoosespeeder
How?
Chelliste 16 Φεβ 2015, 15:13 
There's room to maneuver behind the big laser field and the wall, so the player doesn't need to go through the steps to shut off the field. Moving the field closer to the wall would fix that.
wildgoosespeeder 16 Φεβ 2015, 11:36 
I was able to untrap it.
LUCASG0LD  [Δημιουργός] 16 Φεβ 2015, 5:37 
I know you can't use the Companoin Cube. She/he is trapped on my maps.
wildgoosespeeder 16 Φεβ 2015, 1:05 
DISCLAIMER:
Read my profile before reading the rest of my comment!

Too many white walls allows for "portal bumping" with fizzlers and glass panes because I was able to use the companion cube. Annoyingly placed turrets aren't challenging. Annoyingly placed turrets are annoying.

Try my SP map?
http://www.cs2bus.com/sharedfiles/filedetails?id=377129237
Try my COOP map?
http://www.cs2bus.com/sharedfiles/filedetails?id=376181211