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Rapporter et oversættelsesproblem
More info:
https://en.wikipedia.org/wiki/Software_release_life_cycle#Stages_of_development
Portal Adventure - Escapent "BETA" Test map
http://forums.thinkingwithportals.com/downloads.php?view=detail&df_id=1734
Also check out Layne's map. I think it uses real gravity altering instead of world portals to achieve similar effects that looks and plays really nice:
http://www.cs2bus.com/sharedfiles/filedetails?id=117846887
Still, a really good concept of using world portals to compensate adhesion gel, which was scrapped during development because of playtesters getting headaches.
if I jump I fall off (first room)
the lighting not matchesproperly so the difference is very visible between the rooms
the first room should look better with a deathforcefield instead of the goo. the water's break is too obvious
cant exit/vote. make a timer after the end text is displayed and end the map automatically