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Rapporter et oversættelsesproblem
① select a playermodel, configure its bodygroups as you want and click "Apply playermodel"
② switch to "Favorites" tab
③ there's a text box below the list, give your configured playermodel a recognizable name
④ click "Add new favorite"
⑤ next time you want to use a favorite from the list: select it and click "Load selected Favorite" then "Apply playermodel".
I hope this helps.
@Mojiquest #1 Fan Just flag these spam comments and at least they become hidden for you. 😑
[Enhanced PlayerModel Selector] lua/autorun/lf_playermodel_selector.lua:909: Tried to use a NULL Panel!
1. RebuildSpawnIcon - [C]:-1
2. DoClick - lua/autorun/lf_playermodel_selector.lua:909
3. unknown - lua/vgui/dlabel.lua:254
If the answer to this exists somewhere else already, sorry but i couldn't find it.
#freeyoungthug
:(
But I don`t know if it will cause potential new problems.
1:Open the following directory of your gmod files:
\steamapps\common\GarrysMod\garrysmod\gamemodes\sandbox\gamemode
2:Find out and read the LUA file called "editor_player.lua"(create a backup for it before we start)
3:Remove the following code(begins at line 271):
concommand.Add( "playermodel_selector", function()
for id, icon in pairs( g_ContextMenu.DesktopWidgets:GetChildren() ) do
if ( !icon.WidgetClass or icon.WidgetClass != "PlayerEditor" ) then continue end
-- We gotta have this at the point of creation for some reason
g_ContextMenu:SetMouseInputEnabled( true )
-- Create the window
icon:DoClick()
-- Make it appear outside of the context menu
icon.Window:SetParent()
icon.Window:MakePopup()
icon.Window:Center()
break
end
end )